ValhallaMMO [1.19-1.21.4] icon

ValhallaMMO [1.19-1.21.4] -----

From Realms SMP! Highly advanced and engaging RPG-skills, built to keep players playing for longer



The Gatherer Update
Hey guys, it's been a bit too long without an update. Sorry for that. I preferably wanted to release all 3 gathering skills at the same time, but it's been too long, so here is mining and farming for now. Woodcutting is being replaced with landscaping, which includes both woodcutting and digging.

((spigot page will be updated later today!))

NEW 2 Skills: Mining and Farming

Each features many stats, perks, and game tweaks. Farming also includes fishing.
Farming reduces the effectiveness of food in the early game, this can be mitigated by investing in its skill tree. With farming you can increase your drops from crops and animals, quicken plant&animal growth, and unlock more special abilities (such as a kind of vein miner ability for plants). Investing in fishing allows you to fish up less junk and nice rewards such as randomly enchanted armor.

Mining reduces the amount of drops from ores in the early game (though will always at least drop 1, so it mostly just nerfs lapis/redstone and fortune enchantments) and this can be mitigated by investing in its skill tree. Mining increases your item drops from mining and TNT mining and features some special abilities like vein miner and my own interpretation of a "faster mining" mechanic called Overdrive. Overdrive allows you to instantly mine blocks, at the cost of hunger and health. Certain blocks like obsidian are worth more to this ability. I don't like how most skill plugins just give you haste on a low cooldown so this was my idea, if you have any suggestions on how to further balance it I'd love to hear it! Investing in blast mining may also increase a TNT's radius, reduce damage taken from TNT, as well as "enchant" your TNT with either fortune or silk touch through the skill tree.

For mining it's recommended to keep TNT enabled on your server, since this skill vastly overhauls blast mining. (also includes option to disable TNT chain reactions)


NEW Command: /valhalla reward
With this command you may execute any perk reward (like the ones you see in the progression configs) on any(or several) players. Useful in implementing your own custom rewards.

NEW Configurable Loot Tables
Custom loot tables allow you to modify fishing loot, as well as adding custom drops to (blast)mining and farming. More to be added in future skills!

NEW Global Buffs
These are buffs that increase one/several stats of everyone on the server. This can be implemented for global EXP boosts making it an EULA compliant item to put in your server stores (if you have any)

TWEAK level-up messages now only fire for the player's new level, instead of firing for each time the player leveled up.

TWEAK commands that are relevant for this are now compatible with target selectors (@p, @a, @e[distance=5], etc.)

TWEAK heavily nerfed lategame EXP curve required to level up. Now closely resembles runescape's progression curve. EXP required to level up before level 60 is roughly the same or less, but after level 60 the curve steeply increases making it much harder to reach level 100. Total experience to reach level 100 has approximately been quadrupled.
(existing skills will not have this curve, but future skills including mining and farming will. either change the new curve to the old or the other way around)

TWEAK important change!! recipes.yml is now split into (currently) 5 different files. recipes.yml will now not be read or touched, if you have made your own recipes you should copy-paste those recipes to their respective config files in the new recipes folder. This change was made to avoid obscenely long yml files of 17k+ lines long, now it's slightly less obscene :)


BUG FIX fixed an issue where block validators to do with cauldrons no longer functioned in 1.17. existing recipes may need to have this validator re-assigned (look to the "cool-item" recipes in /val recipes in the improvement/tinker section)


OTHER greatly improved performance with crafting menu


known issues left:
shift-clicking items into existing brewing stands removes the shift-clicked item

If you find any issues please let me know!
----------, Jan 27, 2022
Resource Information
Author:
----------
Total Downloads: 22,048
First Release: Aug 2, 2021
Last Update: Dec 16, 2024
Category: ---------------
All-Time Rating:
87 ratings
Version -----
Released: --------------------
Downloads: ------
Version Rating:
----------------------
-- ratings