The following file was NOT updated, but likely broken as a result of previous updates and should be reset in order to be fixed. This reset is optional, but you'll likely not receive ValhallaMMO loot from loot unless done. - replacement_tables/loot_valhallafication.json
FIXED Replacement tables deleting their own entries if an entry cannot be executed
FIXED Smithing recipes unable to be locked behind permission/progression requirements
FIXED Custom loot and replacement tables not working on PaperMC
FIXED "Max allowed level" property not working per skill
FIXED Custom damage types being lost on hit, causing certain mechanics (most notably the Hexblade ability) to not apply the appropriate resistances when hitting certain targets. (undead mobs would not take more damage from holy damage, for example)
FIXED Attribute scaling modifiers improperly communicating if they need a player or not, being a second reason why loot wasn't being Valhalla-ified.
TWEAK QoL tweak, axes can no longer be used to break melon/pumpkin stems if "gentle harvest" is unlocked
TWEAK Loot tables are now aware of the player opening the chest. Allows loot to scale with player stats