Major Changes: Added the ability to add meta tags to UberEnchantments This is done through commands currently:
- /uadd meta <enchantment> <tag> <value> Adds specified tag on specified uberenchantment,
- /uset meta <enchantment> <tag> <value> Sets specified tag on specified uberenchantment (tag must already be added),
- /udel meta <enchantment> <tag> Deletes specified tag on specified uberenchantment,
Current meta tags are:
- duration (set the duration of the effect enchantment),
- has_chance (set if the effect has a chance to apply rather than every time),
- chance (When an enchant has both has_chance=true and a value set to chance, use the chance value instead of enchant level / max level)
- hidden (Hide the effect enchantment from showing on an item, still applies effects),
- level (A roundabout way to set the enchantments level),
- on_consume (Apply the effect upon consuming the item ie eating an apple),
- on_drop (Apply the effect upon dropping the item),
- on_held (contunously apply the effect while holding the item),
- on_pickup (Apply the effect upon picking up the item),
Added WorldGuard support! Custom enchantments no longer work in areas with any of the following WorldGuard flags set to false:
- pvp,
- damage_animals,
- potion_splash,
Added partial support for plugins that add custom enchantments! (such as ExcellentEnchants) (Only works if the plugin adds enchantments as if they're vanilla, pseudo enchantments like UberEnchant won't integrate)
- Automatically integrates custom enchans from other plugins into commands,
- Automatically genererates an enchantments.yml in plugins/UberEnchant/enchantments/<plugin name>/default_enchantments.yml,
Changed how '/ulist enchants' works to allow all enchants to be read easily (including custom ones from other plugins)
- Now askes users to enter a page number to read 10 enchants at a time,
- Automatically times out after 30 seconds,
+ Bug fixes