Of note are changes to the station sign, animations in the attachment editor and minor fixes/additions in various commands.
Changes:
- [Added] Added support for the new LightAPI release
- [Added] Scene marker system in attachment animations to play sections of a longer animation
- [Improved] Can now play the animation when using A/D in the animation frame list
- [Added] New 'route' mode for the station sign (launch towards destination)
- [Improved] Perform cascading reroute when a changed/new path is detected for a node (less use of reroute command needed)
- [Improved] Improved performance handling BlockPhysicsEvent / redstone physics
- [Added] Added support for @p in the ticket give command
- [Added] New selectors: sort, limit, passengers and playerpassengers
- [Fixed] Wall signs below sign posts did not always trigger
- [Added] A startuplog command for debugging uses
- [Added] Relative speed limit support in the speedlimit/maxspeed command
- [Improved] Rewrote how persistent sign metadata is stored, mutex signs work more reliably now
- [Fixed] Glitch of carts shooting apart on long tc-coasters track sections when reversing
- [Fixed] DefaultTrainProperties were not applied to summoned carts that turn into traincarts
- [Added] Trains that fly up or out of the world (border) are now killed
- [Added] Start of ingame command completions for the @ train and @ptrain selectors
- [Added] MissingPathConnectionEvent event for use by third-party plugins (notifies when pathfinding fails)
- [Fixed] The train keepchunksloaded and teleport commands now properly restore trains in unloaded chunks