Bugfix for seat mechanics, improvements to pathfinding debug, more
Changes
Fixes an issue of players glitching in seats when players enter and exit at different positions
Fixes a physics glitch that caused carts to move further apart / closer together when accelerating/decelerating due to gravity.
Makes the /train debug destination tool more powerful, allowing for infinite length track traversal (spread over many ticks if needed). Messages made less confusing.
The /train issue command now has a new format with nice markup