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TrainCarts -----

Minecarts redefined



Bugfixes and attachment animations
Includes a couple of bugfixes and animations!

Highlights
  • Adds attachment animations
  • Fixes a bug that caused minecarts to reset and lose their properties
Changes
  • [Added] Attachment animations, animation sign and command. Rotating wheels, spinning carts or other interesting things are now possible to make
  • [Added] Tooltips for the attachment editor icon buttons
  • [Added] Entity types in attachment editor selection menu now sorted alphabetically
  • [Fixed] Minecarts not performing a post-tick sometimes, causing them to be saved in the wrong chunk and go missing
  • [Fixed] Chunks that load and unload in the same tick caused minecarts to lose attachment
  • [Fixed] Ticket items were not working on 1.13 and later
  • [Fixed] Ticket realm property was not preserved after a restart
  • [Fixed] Display warning in server log when fire-physics-event-for-redstone is false, as it causes the plugin to break
  • [Fixed] Teleporting away when inside a Minecart did not work
  • [Fixed] Default seat for horse and boat entities were broken
  • [Fixed] Repeater powering signs when it should not be (facing check)
  • [Fixed] Very sharp turns in flexible rails (tc-coasters) could not be traversed by trains
  • [Fixed] Very rarely network controllers stayed behind because of an error, leaving indestructible ghost trains
  • [Fixed] Incorrect orientation logic for minecarts that are derailed
  • [Fixed] Certain blocks like hoppers were not recognized as a valid base, causing tracks to switch to upside-down mode when it should not
  • [Fixed] Orientation not always preserved when teleporting trains using portals or elevators
  • [Fixed] Legacy speed limiting not working in curves
  • [Fixed] Slow horizontal rotation of item models looked twitchy because of yaw overshoot being corrected by armorstand pose
  • [Fixed] Error when invoking /train attachments from console
  • [Fixed] Performance improvements:
    • Reduce cache map lookup overhead for rail types and signs
    • Perform one less block type lookup per regular rail traversed
    • Avoid creation of redundant Vector objects
    • Speed up AABB face logic for common directions (e.g. dx=0 dy=0 dz=1)
    • Faster, lower-accuracy atan2 for banking angle, since high accuracy is not needed
    • Simplify 'isOrientationInverted' logic to check whether moving in reverse or not
----------, Dec 24, 2018
Resource Information
Author:
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Total Downloads: 127,414
First Release: Apr 17, 2017
Last Update: Apr 27, 2025
Category: ---------------
All-Time Rating:
129 ratings
Find more info at wiki.traincarts.net...
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