Tombs icon

Tombs -----

a plugin that spawns a ⚰️GRAVE when a player DIE! Death history and more...



Tombs
a plugin that spawns a grave when a player die!


[​IMG]

Feature

[] World whitelist
[] Ability to customize the block grave
[] Ability to drop the grave block
[] Possibility of giving a compass that will send the number of blocks remaining to get to the grave and also point to it

[] Possibility to give less exp from the grave
[] Possibility to automatically purge the old graves (Only broken graves will be considered)
[] Possibility to activate the Keep Inventory for the current death of the player every X deaths (in percentage) instead of generating the grave

[] Ability to customize the grave sound at spawn and brake
[] Ability to customize the grave particles at spawn and brake
[] 100% configurable messages and aspects
[] 99% asynchronous process!
[] Custom and Dynamic interfaces!
[] Management with a simple permission!
[] Event management to avoid duplication of graves
[] Death management with H2 Database
[] Possibility to see the death History of a player in a dedicated GUI
[] Players can see the History of their deaths in a dedicated GUI
[] Possibility on join to see the last deaths graves locations (xyz)
[] Possibility to take a single item from the death GUI
[] Possibility to delete the history of a player or all
[] Possibility to whitelist (via permission or command) the players who spawn the grave (when die)

[] Possibility to manage player deaths with a single button!

[] Possibility of going to the location of death with a single command or from the GUI!
[] Possibility to whitelist a players and search if a player is whitelisted with a single command!
[] No Dependency!
[] Ability to show the player's nickname above the tomb
[] Support for (see soft depend)


Commands

1653842630318-min.png


Permissions
  • tombs.command.reload
  • tombs.command.add
  • tombs.command.remove
  • tombs.command.delete
  • tombs.command.tp
  • tombs.command.whitelist
  • tombs.command.help
  • tombs.command.player.deaths
  • tombs.command.respawn
  • tombs.command.ignore
  • tombs.command.history
  • tombs.command.death
  • tombs.bypass
  • tombs.death

Screens

upload_2021-8-1_19-19-58.png

upload_2021-8-1_19-20-20.png

upload_2021-8-1_19-20-48.png

upload_2021-8-1_19-21-51.png

upload_2021-8-1_19-22-22.png

upload_2021-8-1_19-22-50.png

upload_2021-8-1_19-23-50.png

upload_2021-8-1_19-23-19.png

upload_2021-8-1_19-27-29.png
99% of my players are SP, so the skin doesn't exist.

⚡ Config

Code (YAML):

# # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
#                                                                                               #
#                                           Tombs                                               #
#                           Created by eliotesta98 & xSavior_of_God                             #
#                                                                                               #
# # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # #
Configuration
:
  # Plugins compatibly
  Hooks
:
    # Use HolographicDisplays for hologram management
    # (if you don't want to use it, set it to false. Only 1 hologram management plugin can be enabled)
    HolographicDisplays
: false
    # Use DecentHolograms for hologram management
    # (if you don't want to use it, set it to false. Only 1 hologram management plugin can be enabled)
    DecentHolograms
: false
    # Use CMI for hologram management
    # (if you don't want to use it, set it to false. Only 1 hologram management plugin can be enabled)
    CMI
: false
    # Prevent tomb spawn in claimed lands
    Lands
: false
    # Prevent spawn in specific regions
    WorldGuard
:
      Enabled
: false
      # In these regions, tombs prevent bad location spawn
      Regions
:
       - spawn
      # In these regions tombs are completely disabled
      DisableTombRegions
:
       - pvp
    # Prevent tomb spawn in claimed lands
    Towny
: false
    # ReviewMe Author: FavioFlashMc ( https://www.spigotmc.org/resources/.99030/ )
    ReviewMe
: false
    PlaceholderAPI
: false
    Vault
: false
    ExcellentEnchants
: false


  # Required HolographicDisplays, DecentHolograms or CMI enabled
  Hologram
:
    # The increment of the location from the tomb where to generate the hologram
    IncreasedPosition
:
      X
: 0
      Y
: 1.5
      Z
: 0
    # The lines of the hologram
    Lines
:
     - '&f☠ &c {player } &f☠'
      - '&7&o {date_MMMM d yyyy }'
      - '&7&oTime Remaining
: {h } Hours {m } Minutes'
      - '&7&oExperience
: {exp }'
      - '&7&oDeath Cause
: {cause }'


  # KeepInventory for a single player every x times with a percentage of success
  KeepInventory
:
    Enabled
: false
    EveryXTimes
: 10
    Percentage
: 10


  # WORKING FROM v1.16+
  # If you want an item to give for distance between player and tomb
  CompassTomb
:
    Enabled
: false
    # How often do you want the message to be sent to figure out the distance to the tomb in ticks?
    # REMEMBER 20 ticks is 1 second!
    TimeSendMessage
: 200
    Events
:
      # If you want the compass never to be thrown by the player
      DropPrevention
: true
      # If you want, the compass cannot be used in crafting or laid in a chest
      InventoryPrevention
: true
    Type
: COMPASS
    Enchanted
: true
    Name
: "&5{player}''s Death Compass"
    Lore
:
     - '&7Hold it in your hand to see'
      - '&7how many blocks your grave is.'
      - '&r'
      - '&f● &nTo remove the item?'
      - '&r'
      - '&8&o (&7&o ( &f&oRight-Click&7&o )&8&o ) &7with the item in hand,'
      - '&7then Click the chat message and'
      - '&7follow the instructions.'
      - '&r'
      - '&7 ( or type &o "/tombs ignore {id}" &7 )'


  # Delay message on player join in ticks
  # REMEMBER 20 ticks is 1 second!
  DelayOnJoinMessage
: 100


  # Configurations when the tomb has broken
  BreakGesture
:
    # Execution commands at break of a tomb
    Commands
:
     - "give %player% dirt 1"
    # If you want to drop the tomb when break
    DropTombAtBreak
: false
    # If you want a payment for break the tomb
    Payment
:
      Enabled
: false
      # The type of payment (Material, Experience, Money)
      # Type: "Material:COBBLESTONE"
      # Type: "Experience" (levels)
      # Type: "Money" (you need to activate Vault compatibility)
      Type
: "Material:COBBLESTONE"
      Price
: 1.0


  RaidTomb
:
    # If you want only the owner of the tomb to be able to break it.
    TombOwnerControl
: true
    # How much time have the owner to get the tomb?
    # PS: If the tomb owner control is active, this time is not considered
    Minutes
: 0


  # Timer to delete tombs (history and active)
  TombsDelete
:
    DeleteHistory
: true
    # If you want to delete tombs active
    DeleteHead
:
      Enabled
: true
      # The time is in Ticks
      #REMEMBER 20 ticks is 1 second
      Time
: 12000
      # Criteria for delete tombs
      NumberOfTombs
: 10
      # Criteria for deleting tombs:
      # Example: If today's date is 15/08/2022, any tomb that was created on or before 15/05/2022
      # should be deleted because it has been three months since it was added.
      NumberOfMonths
: 3
    # Auto tomb remove after x minutes from the death (if the tomb is still active)
    Despawn
:
      Enabled
: false
      # How many minutes do you want the tomb to remain active?
      # ATTENTION is in minutes!
      Time
: 60


  Experience
:
    # Experience remove at death is in %
    ExpRemoveAtDeath
: 50
    ExperienceItem
:
      Type
: EXPERIENCE_BOTTLE
      Lore
:
       - '&a&lPlayer experience at death {exp } levels'


  # Events that prevent the tomb head block from being dropped!
  # (Leave it all to true!)
  Event
:
    Dispenser
: true
    Bucket
: true
    Explosion
: true
    Piston
: true
    StickyPiston
: true
    WaterLavaFlow
: true


  VoidGesture
:
    # When for you is a void death?
    Void
:
      world
: -65
      world_nether
: 0
      world_the_end
: 20
    # If you have a world custom insert here, otherwise the default value is 0
    CustomWorlds
:
      new_world
: -65


  WorldsGesture
:
    Enabled
: true
    # Set to true for Whitelist or false for Blacklist
    WhitelistOrBlacklist
: true
    # List of worlds where the conditions are valid
    Worlds
:
     - "world"
      - "world_nether"
      - "world_the_end"


  # Do you want to use a single shared database for all your servers?
  # Specify the name for this server below:
  #
  # IMPORTANT!
  # You can set the server name **only once**.
  # If you need to change the server name after setting it, you will have to delete the database.
  #
  # Note: If possible, delete the database if it already exists and then update this configuration.
  ServerGesture
:
    ServerName
: ""
    # This section checks if the teleport (TP) is being done on the correct server.
    # If teleporting to the tomb’s server is not enabled,
    # a message will be sent to the player indicating they are on the wrong server for teleporting to the tomb.
    ServerTeleport
:
      Enabled
: false
      # This command forces the player to switch to the correct server to teleport to the tomb.
      CommandForChangeServer
: "server {serverName}"


  # Tomb type and effects
  Tomb
:
    Type
: 'PLAYER_HEAD'
    DestroyTombSound
: 'minecraft:block.anvil.break'
    PlaceTombSound
: 'minecraft:block.anvil.land'
    DestroyTombEffect
: 'SMOKE'
    PlaceTombEffect
: 'SMOKE'


  # Write H2, MySql or YAML for select your database
  # - H2 is a database-based file
  # - YAML is the default database for Minecraft Plugins
  # - MySql is a remote database
  Database
:
    Type
: "H2"
    # These configurations work only if select MySql Type
    MySql
:
      Url
: "jdbc:mysql://localhost:3306/tombs"
      Username
: "eliotesta98"
      Password
: "eliotesta98"


  # Configure the SKIN for the head icon displayed within the interfaces.
  Interfaces
:
    DeathsInterfaceByPlayer
:
      Skin
:
        Broken
: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZWJmZTliN2FmNjhkYzEyNjRhNmZjOTY5ZjNkN2IwOGU1MGU2MWU2ZWU5MWNlYTgzZGFhYmQxODgyMGYwZWYifX19'
        Ignored
: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYmFmMGJjYzcwMjlkMDY2NmYzZWM4Y2YzZjk3ZWMyYjMzNjUxYjQ5NzRjMjBmZGJiYTVhZDJjN2JmZDg5N2EzYSJ9fX0='
        Despawned
: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOGY0YjRjNWIzOTZmNmYwMmZhYzQ4OWE4ZmZmMDM5YTE2NTc3YzRhYTIwZDgwODE3YjNkMTBiMjM1M2ZlOTc2NiJ9fX0='
        Raided
: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZmNmMzcxNmRkZmY1N2YzZjBjYzY4MTNmYjI2NDBhMzgzOWMwMDQ1NGFhY2I2ZDI1Mjk0MmRlNTI0N2Q3Y2MxNyJ9fX0='
    History
:
      Skin
:
        Broken
: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZWJmZTliN2FmNjhkYzEyNjRhNmZjOTY5ZjNkN2IwOGU1MGU2MWU2ZWU5MWNlYTgzZGFhYmQxODgyMGYwZWYifX19'
        Ignored
: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYmFmMGJjYzcwMjlkMDY2NmYzZWM4Y2YzZjk3ZWMyYjMzNjUxYjQ5NzRjMjBmZGJiYTVhZDJjN2JmZDg5N2EzYSJ9fX0='
        Despawned
: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOGY0YjRjNWIzOTZmNmYwMmZhYzQ4OWE4ZmZmMDM5YTE2NTc3YzRhYTIwZDgwODE3YjNkMTBiMjM1M2ZlOTc2NiJ9fX0='
        Raided
: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZmNmMzcxNmRkZmY1N2YzZjBjYzY4MTNmYjI2NDBhMzgzOWMwMDQ1NGFhY2I2ZDI1Mjk0MmRlNTI0N2Q3Y2MxNyJ9fX0='


  # Execution commands at player death
  DeathCommands
:
   - "give %player% dirt 1"


  # Configuration for /tombs tp
  Teleport
:
    # If you want one use of command for a specific tomb
    OneTime
: true
    # If you want a payment for the command execution (PS: Enable Vault Dependency for use this)
    Payment
:
      Enabled
: false
      Price
: 1.0
      # Formula for calculate the final price (PS: You can use only this operation: + - * / from two numbers)
      Calculation
: "{price} * {distance}"


# Interfaces
Interfaces
:
  DeathsInterface
:
    Title
: "&c&lPlayers Deaths"
    OpenSound
: 'minecraft:entity.ender_dragon.flap'
    Slots
:
     - "bbbbbbbbb"
      - "bhhhhhhhb"
      - "bhhhhhhhb"
      - "bhhhhhhhb"
      - "bhhhhhhhb"
      - "bbblbrbbb"
    Items
:
      Head
:
        Letter
: 'h'
        Type
: 'PLAYER_HEAD'
        Name
: '&a {player }'
        Texture
: ''
        SoundClick
: ''
        Lore
:
         - '&6&l [&c&lClick&6&l ] &7to see the deaths of this player'
      LeftPage
:
        Letter
: 'l'
        Type
: 'PLAYER_HEAD'
        Name
: '&6&lPage {number }'
        Texture
: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZWVkNzg4MjI1NzYzMTdiMDQ4ZWVhOTIyMjdjZDg1ZjdhZmNjNDQxNDhkY2I4MzI3MzNiYWNjYjhlYjU2ZmExIn19fQ=='
        SoundClick
: ''
        Lore
: [ ]
      RightPage
:
        Letter
: 'r'
        Type
: 'PLAYER_HEAD'
        Name
: '&6&lPage {number }'
        Texture
: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNzE1NDQ1ZGExNmZhYjY3ZmNkODI3ZjcxYmFlOWMxZDJmOTBjNzNlYjJjMWJkMWVmOGQ4Mzk2Y2Q4ZTgifX19'
        SoundClick
: ''
        Lore
: [ ]
      Border
:
        Letter
: 'b'
        Type
: 'GRAY_STAINED_GLASS_PANE'
        Name
: '&r'
        Texture
: ''
        SoundClick
: ''
        Lore
: [ ]
  DeathsInterfaceByPlayer
:
    Title
: "&a&l{player}'s Deaths"
    OpenSound
: 'minecraft:entity.ender_dragon.flap'
    Slots
:
     - "sbbbbbbbb"
      - "bhhhhhhhb"
      - "bhhhhhhhb"
      - "bhhhhhhhb"
      - "bhhhhhhhb"
      - "bbblirbbb"
    Items
:
      Switch
:
        Letter
: 's'
        Type
: 'GOLDEN_APPLE'
        Name
: '&6&lSwitch'
        Texture
: ''
        SoundClick
: ''
        Lore
:
         - '&6&lClick &7for switch active/history'
          - '&6&lStatus of Tombs
: &7{status}'
      Head
:
        Letter
: 'h'
        Type
: 'PLAYER_HEAD'
        Name
: '&a {counter }° Death'
        Texture
: ''
        SoundClick
: ''
        Lore
:
          - '&6&lDate
: &7{day}-{month}-{year}'
          - '&6&lTime
: &7{hour}:{minute}:{second}'
          - '&6&lWorld
: &7{world}'
          - '&6&lServer
: &7{server}'
          - '&6&lCoordinates
: &7{x} {y } {z }'
          - '&6&lCause
: &7{cause}'
          - '&6&lStatus
: &7{status}'
      LeftPage
:
        Letter
: 'l'
        Type
: 'PLAYER_HEAD'
        Name
: '&6&lPage {number }'
        Texture
: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZWVkNzg4MjI1NzYzMTdiMDQ4ZWVhOTIyMjdjZDg1ZjdhZmNjNDQxNDhkY2I4MzI3MzNiYWNjYjhlYjU2ZmExIn19fQ=='
        SoundClick
: ''
        Lore
: [ ]
      RightPage
:
        Letter
: 'r'
        Type
: 'PLAYER_HEAD'
        Name
: '&6&lPage {number }'
        Texture
: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNzE1NDQ1ZGExNmZhYjY3ZmNkODI3ZjcxYmFlOWMxZDJmOTBjNzNlYjJjMWJkMWVmOGQ4Mzk2Y2Q4ZTgifX19'
        SoundClick
: ''
        Lore
: [ ]
      Border
:
        Letter
: 'b'
        Type
: 'GRAY_STAINED_GLASS_PANE'
        Name
: '&r'
        Texture
: ''
        SoundClick
: ''
        Lore
: [ ]
      Info
:
        Letter
: 'i'
        Type
: 'PAPER'
        Name
: '&6&lInfo'
        Texture
: ''
        SoundClick
: ''
        Lore
:
         - '&6&lLeft Click &7to open inventory death'
          - '&6&lRight Click
: &7to tp at location death'
  InventoryInterface
:
    Title
: "&a&l{player}'s Death"
    OpenSound
: 'minecraft:entity.ender_dragon.flap'
    Slots
:
     - "gbbbbbbbb"
      - "bhhhhhhhb"
      - "bhhhhhhhb"
      - "bhhhhhhhb"
      - "bhhhhhhhb"
      - "bbblirbbb"
    Items
:
      Item
:
        Letter
: 'h'
        Type
: ''
        Name
: ''
        Texture
: ''
        SoundClick
: ''
        Lore
: [ ]
      LeftPage
:
        Letter
: 'l'
        Type
: 'PLAYER_HEAD'
        Name
: '&6&lPage {number }'
        Texture
: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZWVkNzg4MjI1NzYzMTdiMDQ4ZWVhOTIyMjdjZDg1ZjdhZmNjNDQxNDhkY2I4MzI3MzNiYWNjYjhlYjU2ZmExIn19fQ=='
        SoundClick
: ''
        Lore
: [ ]
      RightPage
:
        Letter
: 'r'
        Type
: 'PLAYER_HEAD'
        Name
: '&6&lPage {number }'
        Texture
: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNzE1NDQ1ZGExNmZhYjY3ZmNkODI3ZjcxYmFlOWMxZDJmOTBjNzNlYjJjMWJkMWVmOGQ4Mzk2Y2Q4ZTgifX19'
        SoundClick
: ''
        Lore
: [ ]
      Border
:
        Letter
: 'b'
        Type
: 'GRAY_STAINED_GLASS_PANE'
        Name
: '&r'
        Texture
: ''
        SoundClick
: ''
        Lore
: [ ]
      Info
:
        Letter
: 'i'
        Type
: 'PAPER'
        Name
: '&6&lInfo'
        Texture
: ''
        SoundClick
: ''
        Lore
:
         - '&6&lLeft Click &7to give you the item'
          - '&6&lRight Click
: &7to give the item at player'
          - '&6&lShift + Left Click
: &7to give you all items'
          - '&6&lShift + Right Click
: &7to give all item at player'
      Back
:
        Letter
: 'g'
        Type
: 'IRON_DOOR'
        Name
: '&6&lBack'
        Texture
: ''
        SoundClick
: ''
        Lore
: [ ]
  History
:
    Title
: "&a&l{player}'s Deaths"
    OpenSound
: ENTITY_ENDER_DRAGON_FLAP
    Slots
:
     - "sbbbbbbbb"
      - "bhhhhhhhb"
      - "bhhhhhhhb"
      - "bhhhhhhhb"
      - "bhhhhhhhb"
      - "bbblirbbb"
    Items
:
      Switch
:
        Letter
: 's'
        Type
: 'GOLDEN_APPLE'
        Name
: '&6&lSwitch'
        Texture
: ''
        SoundClick
: ''
        Lore
:
         - '&6&lClick &7for switch active/history'
          - '&6&lStatus of Tombs
: &7{status}'
      Head
:
        Letter
: 'h'
        Type
: 'PLAYER_HEAD'
        Name
: '&a {counter }° Death'
        Texture
: ''
        SoundClick
: ''
        Lore
:
          - '&6&lDate
: &7{day}-{month}-{year}'
          - '&6&lTime
: &7{hour}:{minute}:{second}'
          - '&6&lWorld
: &7{world}'
          - '&6&lServer
: &7{server}'
          - '&6&lCoordinates
: &7{x} {y } {z }'
          - '&6&lCause
: &7{cause}'
          - '&6&lStatus
: &7{status}'
      LeftPage
:
        Letter
: 'l'
        Type
: 'PLAYER_HEAD'
        Name
: '&6&lPage {number }'
        Texture
: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZWVkNzg4MjI1NzYzMTdiMDQ4ZWVhOTIyMjdjZDg1ZjdhZmNjNDQxNDhkY2I4MzI3MzNiYWNjYjhlYjU2ZmExIn19fQ=='
        SoundClick
: ''
        Lore
: [ ]
      RightPage
:
        Letter
: 'r'
        Type
: 'PLAYER_HEAD'
        Name
: '&6&lPage {number }'
        Texture
: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNzE1NDQ1ZGExNmZhYjY3ZmNkODI3ZjcxYmFlOWMxZDJmOTBjNzNlYjJjMWJkMWVmOGQ4Mzk2Y2Q4ZTgifX19'
        SoundClick
: ''
        Lore
: [ ]
      Border
:
        Letter
: 'b'
        Type
: 'GRAY_STAINED_GLASS_PANE'
        Name
: '&r'
        Texture
: ''
        SoundClick
: ''
        Lore
: [ ]
      Info
:
        Letter
: 'i'
        Type
: 'PAPER'
        Name
: '&6&lInfo'
        Texture
: ''
        SoundClick
: ''
        Lore
:
         - '&6&lRight Click &7on head to see the items of death'
          - '&6&lLeft Click &7on head to tp at death location'
          - '&6&lClick &7on golden apple for switch active/history'
  HistoryDeath
:
    Title
: "&a&l{player}'s Death"
    OpenSound
: 'minecraft:entity.ender_dragon.flap'
    Slots
:
     - "gbbbbbbbb"
      - "bhhhhhhhb"
      - "bhhhhhhhb"
      - "bhhhhhhhb"
      - "bhhhhhhhb"
      - "bbblbrbbb"
    Items
:
      Item
:
        Letter
: 'h'
        Type
: ''
        Name
: ''
        Texture
: ''
        SoundClick
: ''
        Lore
: [ ]
      LeftPage
:
        Letter
: 'l'
        Type
: 'PLAYER_HEAD'
        Name
: '&6&lPage {number }'
        Texture
: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZWVkNzg4MjI1NzYzMTdiMDQ4ZWVhOTIyMjdjZDg1ZjdhZmNjNDQxNDhkY2I4MzI3MzNiYWNjYjhlYjU2ZmExIn19fQ=='
        SoundClick
: ''
        Lore
: [ ]
      RightPage
:
        Letter
: 'r'
        Type
: 'PLAYER_HEAD'
        Name
: '&6&lPage {number }'
        Texture
: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNzE1NDQ1ZGExNmZhYjY3ZmNkODI3ZjcxYmFlOWMxZDJmOTBjNzNlYjJjMWJkMWVmOGQ4Mzk2Y2Q4ZTgifX19'
        SoundClick
: ''
        Lore
: [ ]
      Border
:
        Letter
: 'b'
        Type
: 'GRAY_STAINED_GLASS_PANE'
        Name
: '&r'
        Texture
: ''
        SoundClick
: ''
        Lore
: [ ]
      Back
:
        Letter
: 'g'
        Type
: 'IRON_DOOR'
        Name
: '&6&lBack'
        Texture
: ''
        SoundClick
: ''
        Lore
: [ ]


# You can customize message colors by using hexadecimal color codes. Example: &{#FFFF00} (yellow).
#
# Example command: '/tombs &{#FFFF00}<remove> <player name|*>&{#000000}'
# This command would remove tombs for a specific player or all online players.
#
# NOTE: If the server version is below 1.13, RGB (hexadecimal) colors will not work.
Messages
:
  Prefix
: '&eTombs &r'
  Commands
:
    Remove
: '&e  /tombs &6<remove> <player name|*>&7 for remove tombs of a player or online players'
    Reload
: '&e  /tombs &6<reload>&7 to reload config file'
    Respawn
: '&e  /tombs &6<respawn> <id> &7to respawn a tomb'
    Delete
: '&e  /tombs &6<delete>&7 to eliminate the history of player deaths older'
    Tp
: '&e  /tombs &6<tp> <list|id>&7 for tp at tombs'
    WhiteList
: '&e  /tombs &6<whitelist> [player name ]&7 to see all players deaths name or a single player if is death'
    Base
: '&e  /tombs &7for open a gui with active/history tombs'
    Footer
: '&7 (&7&l (&c&l!&7&l )&7 ) &9 [ ] optional value, <> required'
    PlayerDeaths
: '&e  /tombs &6<player> <deaths> [player name ]&7 for open a gui of all players death or specific player deaths'
    Ignore
: '&e  /tombs &6<ignore> [id ] [confirm ]&7 for see a list of deaths locations and remove a death with confirm'
    PermissionDeath
: '&cFor spawn player tomb, set the permission tombs.death at player'
  Success
:
    Remove
: ' {prefix }&aSuccessfully removed &e {player }&a tombs'
    TombOwner
: ' {prefix }&aThis is {player }''s tomb'
    RemoveTombs
: ' {prefix }&aSuccessfully removed &e {amount }&a deaths'
    PlayerWhiteListed
: ' {prefix }&aThis player is whitelisted'
    RemovedTomb
: ' {prefix }&aTomb successfully removed'
    RespawnTomb
: ' {prefix }&aSuccessfully respawn the tomb'
  Errors
:
    NoPlayer
: ' {prefix }&cYou are not a player!'
    PlayerOffline
: ' {prefix }&cThe player was not found!'
    CommandNotFound
: ' {prefix }&cCommand not found.'
    NoPerms
: ' {prefix }&cInsufficient permission.'
    NotYourTomb
: ' {prefix }&7This tomb is not yours, {player }''s tomb!'
    NoDeath
: ' {prefix }&7This player has no deaths!'
    NoWhiteList
: ' {prefix }&7There are no whitelisted players!'
    NoPlayerWhiteList
: ' {prefix }&7This player is not whitelisted'
    IncorrectWord
: ' {prefix }&7Go to &5 {word } &7for see the distance between you and your tomb!'
    InsecureLocation
: ' {prefix }&7This location is not secure!'
    TpAlreadyUse
: ' {prefix }&7You have already teleported once to this grave'
    IncorrectId
: ' {prefix }&7A tomb with this id does not exist'
    TombsAlreadyRespawned
: ' {prefix }&7This tomb already respawned!'
    NotEnoughMoney
: ' {prefix }&7Not enough money!'
    NotEnoughExperience
: ' {prefix }&7Not enough experience!'
    NotEnoughMaterial
: ' {prefix }&7Not enough material!'
    NotAlreadyPossibleRaide
: ' {prefix }&7It is not yet possible to take this tomb wait {minutes } minutes'
    IncorrectServer
: ' {prefix }&7You can''t teleport at this tomb, you are in the wrong server!'
  Warning
:
    InventoryFull
: "{prefix}&7Inventory Full! {itemName} dropped on ground! ( World: {world} X: {x} Y: {y} Z: {z}"
  TpList
: ' {prefix }&a {counter }° death : Id : {id } World : {world } X : {x } Y : {y } Z : {z }'
  WhiteListPlayers
: '&a {players }'
  DeathMessage
:
    Enabled
: false
    Text
:
      - '&6&lDate
: &7{day}-{month}-{year}'
      - '&6&lTime
: &7{hour}:{minute}:{second}'
      - '&6&lWorld
: &7{world}'
      - '&6&lCoordinates
: &7{x} {y } {z }'
  JoinMessageDeath
: ' {prefix }&c {counter }° death : Id : {id } World : {world } X : {x } Y : {y } Z : {z }'
  DeleteDeath
: ' {prefix }&cClick on death or write /tombs ignore id if you want delete a tomb, click here or write /tombs ignore to see the locations'
  ConfirmDelete
: ' {prefix }&cAre you sure you want delete the tomb? You will no longer be able to recover the tomb in any way, if you want to continue write /tombs ignore {id } confirm'
  Distance
: '&7The distance from you and this tomb is &3 {distance }&7 blocks'

# If you want to report a bug, please enable all this configuration and send to
# us the log file, so we can help you better!
# Thanks for your collaboration.
Debug
:
  # enabled plugin
  Enabled
: false
  # disabled plugin
  Disabled
: false
  # commands execution
  Commands
: false
  # Interface open time execution
  InterfaceOpenEvent
: false
  # gui
  GuiEvent
: false
  # break head event
  BreakEvent
: false
  # flow water/lava event
  FlowEvent
: false
  # piston retract event
  RetractEvent
: false
  # piston extend event
  ExtendedEvent
: false
  # tnt/creeper explosion event
  ExplosionEvent
: false
  # bucket empty event
  BucketEmptyEvent
: false
  # dispense item event
  DispenseEvent
: false
  # death event
  DeathEvent
: false
  # join player event
  JoinEvent
: false
  # click on head event
  ClickEvent
: false
 


Soft Depend
  • Lands
  • WorldGuard
  • HolographicDisplays
  • Towny
  • ReviveMe
  • PlaceholderApi
  • Vault


WARNING: As of server version 1.21.3 and newer, sound names have been updated to a new format.
Sounds must now be specified in the format: "minecraft:entity.ender_dragon.flap" (namespace:category.sound).
If you are running this plugin on a server version 1.21.3 or later, make sure to update all sound names to the new format.

Attempting to use older sound names (e.g., "ENDER_DRAGON_FLAP") on 1.21.3+ servers will result in errors.



[​IMG]
https://discord.gg/5GqJbRw
h‍ttps://t.me/xSavior_of_God


If you need help with configuration contact me on Discord or Telegram or SpigotMC
( For SpigotMC support, remember to TAG MY ACCOUNT! )


By buying this plugin, you agree to the following terms of use:

  • You are not allowed to decompile the product.
  • The product is provided as it is, without any warranties on its functionality, not customer support.
  • You will not redistribute/resell/relicense/forward/send this product to anyone for any reason.
  • I can change the price of this product anytime.
  • You can't claim this product as your own.
  • If you find any problems, contact me before posting a bad review.
  • You can make money BY USING this product.
  • You may upload the product to a SECURE and RELIABLE HOST.
  • We reserve the right to change these Terms at any time, and you agree to abide by the most recent version of this.
  • Since you already have read the whole page before purchasing, refunds/chargebacks are prohibited, as one does not have a right to get a refund for such digital product as it has been used.



Credits

Resource Information
Author:
----------
Total Downloads: 39
First Release: Aug 22, 2021
Last Update: Nov 26, 2024
Category: ---------------
All-Time Rating:
3 ratings
Version -----
Released: --------------------
Downloads: ------
Version Rating:
----------------------
-- ratings