+ Added new methods to the Position class:
* setBlockData(BlockData)
* setState(BlockState)
* setBlockData(Position, BlockData)
* setState(Position, BlockState)
+ Fixed Position#set for TileEntities (No longer invisible banners!)
+ Fixed Position#getType (Now return correctly Material type)
+ Fixed rotating of torches and other wall blocks (Schematic)
+ Fixed AnvilGUI - Opening & Actions
+ Fixed NMSAPI#postToMainThread for 1.12.2 and older (Reported by @_Xglock)
+ Fixed colorizing of GUIs for 1.12.2 and older (Reported by @_Xglock)
+ Clearing Title, actionbar, BossBar and Scoreboard on disabling TheAPI (Reload?)