TNE.jar Changes:
- Added support for The New Database Updater
- This allowed the removal of 507 lines of the database code with the addition of 2 lines
- Support for this function will role out to every module as they have an update released.
- Fixed issue where custom model data wasn't being ignored when set to 0
- Added /account pin command set. This has no use until the web control panel and android app are released.
- Fixed issue with /baltop
- Fixed issue where DecimalPlaces configuration wasn't set properly
- More stability-related changes to the source base.
- Added Progression tracking to /tne restore
- Added TNECurrencyCraftingRecipeEvent which is fired when the crafting configurations are being parsed.
- Other currency tiers may now be used in crafting recipes that are NOT shapeless
- How to set a crafting recipe using another currency tier:
#The materials that represent the characters used in the recipe option.
#Format: Character:Material Name
Materials:
- "X:IRON_NUGGET"
- "Y:CURRENCY:World Name:Currency Name:Tier Name"
Conversion Module Changes:
- Servers are now able to convert from CMI Economy to TNE