SUPPER FORGE [1.8.x-1.18.x] ⚒⚔ | Advanced crafting | Item Maker icon

SUPPER FORGE [1.8.x-1.18.x] ⚒⚔ | Advanced crafting | Item Maker -----

Trade item though gui, as a RPG game! Make custom item (stat, gems,...)



[1.1.1] Stats, damage system
*New command:
/sstat <stat> <amount>: set stat
permission: forge.edit
aliaes: stat​
Example:
/sstat health 4; /stat magic_damage 5; /stat physic_damage 5
upload_2021-12-9_12-35-30.png

*Stat:
Physic Damage: a damage stat
Magic Damage: another damage stat
Physic Armor: a stat can decrease physic damage taken
Magic Armor: a stat can decrease magic damage taken
Health: increase max health​
upload_2021-12-9_12-6-57.png

*Damage System:
VannillaDamage + PhysicDamageDealt + MagicDamageDealt
upload_2021-12-9_11-55-18.png
Mobreduced = 1 if defender is player else can see in config.yml
Physic and Magic damage get from attacker
Physic and Magic armor get from defender​

*Update file: config.yml
Code (Text):
#Comming soon.....
logger: true
use_resourcepack: true
reload_complete: '&aReload Supper Forge complete! &7(<ver>)'

#general message
no_permission: '&cYou do not have permission to do that!'
only_player: '&cOnly player can do that!'
player_not_exist: '&cPlayer <p> is not exist'

#save command message
hand_nothing: '&cHand something, please!'
save_successful: '&aSuccesful saving &r<item> &aas <id>.'

#give command message
give_successful: '&aSuccesful giving to <p> &r<item>'
not_an_item: '&c<id> is not saved before'

#remove command
remove_successful: '&cRemoved item: <id>'
need_to_check_recipe: '&aGo to recipes.yml to remove that material'

#forge item
forged_an_item: '&aCompletely Forge: &r<item>'
not_enough_materials: '&cDo not have enough materials!'

#slore command
slore:
  clear: '&aCleared lore of lore'
  remove: '&aRemoved lore in line &6:<line>'
  add: '&aAdded lore to item: <lore>'
  set: '&aSetted lore in line &6<line>&a: <lore>'
  insert: '&aInsertted lore in line &6<line>&a: <lore>'
sname:
  set: '&aChanged name of item to <name>'
  clear: '&aClear name of item'
sench:
  add: '&aAdded &9&l<enchant> &alevel &9&l<level>'
  clear: '&aCleared all enchantments of item'
  not_exist: '&c<enchant> is not exist'
sflag:
  add: '&aAdded flag &9&l<flag>'
  remove: '&aRemoved flag &9&l<flag>'
  not_exist: '&c<flag> is not exist'
unbreakable:
  enable: '&aItem is unbreakable now'
  disable: '&aItem is breakable now'
  lore: '&a[UNBREAKABLE]'
sstat:
  setted: '&aSetted &9&l<stat> &aof item to &9&l<num>'
  not_number: '&c<num> is not a number!'
  not_stat: '&c<stat> is not a stat!'
 
gui:
  list:
    name: '&2&lList'
    item:
      tag: '&6[Items]'
      description: '&aClick item to recieve &ex<a>'
    material:
      tag: '&6[Materials]'
      description: '&aClick material to recieve &ex<a>'
    recipe:
      tag: '&6&lAll Recipes'
      description: '&aClick icon above to open forge'
  forge:
    name: '&5&lMagic Forge'
    close: '&c[CLOSE]'
    smith: '&a[SMITH]'
    list: '&a[LIST]'
    process: '&a&lResult'
    lore: '&a&m         &e(<current>/<amount>)&a&m         '

stats:
  physic_damage: '&a▸ &7Damage:'
  magic_damage: '&a▸ &7Magic:'
  physic_armor: '&a▸ &7Armor:'
  magic_armor: '&a▸ &7Magic Armor:'
  health: '&a▸ &7Health:'
 
  positive: '&a'
  negative: '&c'
 
DamageSystem:
  mob_reduced_physic: 60
  mob_reduced_magic: 20
----------, Dec 9, 2021
Resource Information
Author:
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Total Downloads: 15,286
First Release: Nov 6, 2021
Last Update: Sep 2, 2022
Category: ---------------
All-Time Rating:
16 ratings
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