This update brings bunch of fixes. The devbuilds (available in discord to patreons) include more features.
Changes: - clarified some config.yml values
- fixed some queue related minor things
- some more helpful /sprac debug logging
- fixed some previously broken pvp bot things (e.g., bestof)
- fixed changelog not clearing each update check resulting in duplicate changelog messages
- make spectator menu show fight player instead of based on distance, if possible
- fixed some typos
- fixed fight duration limit showing nothing instead of automatic coloring
- made some changes to the built in maps, they may work now (though they are not recommended)
- clarified usage of some /battlekit commands
- removed unnecessary code/functionalities (trust me, you certainly did not use them)
- changed some default texts, command outputs etc
- added some helpful logging if the lobby is invalid
- made bots die faster in sumo
- added features_enabled bStats chart for future use
- removed enderpearl related optimization that caused more problems, no longer pearling after a fight even if the cooldown is 0
- ignore y coords in teleport-debug mode
- fixed elo modifier not working properly
- added BlockExplodeEvent support, more explosions happening inside arenas (see /arena corner1 <arena> and /arena corner2 <arena>)
- fixed some ffa related issues
- prevent teleporting to kit editor in queues, events etc
- minor clenaup and internal refactoring