StrikePractice – 1v1, 2v2, Bots Fights, PvP Events, Parties, Build fights and more icon

StrikePractice – 1v1, 2v2, Bots Fights, PvP Events, Parties, Build fights and more -----

Customizable and affordable practice plugin with many features!



Update: 2.6.1 (bug fix)
- Fixed a bug with fights

2.6.0 AND 2.6.1 ARE NOT STABLE VERSIONS YET.
Use 2.5.7 if your server is public. 2.6.1 only for testing


2.6.0 update:

  • Parkour! /battlekit parkour kitname and place a pressure plate in the finish line
  • Map Selector! Choose the arena for the fight
  • Added rematch-item to easily challenge your opponent again
  • Added fight statistics to the post match inventory preview (hits, combo potions, thrown, missed and potion accuracy)
  • Added fight duration limit. See the config.yml and messages.yml below.
  • Added max block changes per fight (5000 changes maximum, can't be configured at the moment). This is to prevent players from building anything that would cause arena reseting taking too long or lag
  • You can configure the settings item slots now.
  • Performance improvements
  • Fixed a few things

Note: Wanted to get this update live before Christmas and due to tight schedule there might be some bugs with the new features


New in messages.yml ( You must add these! Line doesn't matter, just under the main language, "english" by default)
Code (Text):

  #This message is sent when the fight has 20% of max duration left
  #for example if the limit is 20 minutes this message is sent every minute for (20*0.2 = 4) 4 minutes before the match ends
  fight-duration-limit: '&cThe fight duration is limited to <limit> minutes. <left> minutes left of the match.'
  #sent if the fight exceeds the fight-duration-limit
  fight-duration-force-end: '&cThe fight exceeded fight duration limit and was stopped!'
 
New in config.yml (you can add these if you want to. Line doesn't matter but you should find "fight-inventory" and "player-settings" already there, copy the new things there)
Code (Text):

rematch-item:
  #should players get an spawnitem to duel the opponent again
  enabled: true
  #after how many seconds will the spawnitem be removed
  remove-after: 10
  #the slot (0-8)
  slot: 8
  #the item
  item:
    ==: org.bukkit.inventory.ItemStack
    type: DIAMOND
    meta:
      ==: ItemMeta
      meta-type: UNSPECIFIC
      display-name: "\xa7a\xa7lRematch <opponent>"

map-chooser:
  enabled: true
  title: '&bSelect Map'
  default-item:
  random-map-button:
    ==: org.bukkit.inventory.ItemStack
    type: WOOL
    meta:
      ==: ItemMeta
      meta-type: UNSPECIFIC
      display-name: "\xa79\xa7lRandom Map"

#Find this in your config
fight-inventory:
  match-stats-lore:
  - '&dHits: &e<hits>'
  - '&dLonges combo: &e<combo>'
  - '&dPotions Thrown: &e<potions_thrown>'
  - '&dPotions Missed: &e<potions_missed>'
  - '&dHealing Accuracy: &e<potion_accuracy>'

#In minutes, for all fights
fight-duration-limit: 20

#Find this in your config
player-settings:
  inventory-size: 27
  title: '&a&lSettings'
  language-item: PAPER
  language-name: '&eChange Language'
  language-slot: 14
  duel-requests-item: BLAZE_ROD
  duel-requests-name: '&eDuel Settings'
  duel-requests-slot: 12
  scoreboard-item: BOOK
  scoreboard-name: '&eToggle Scoreboard'
  scoreboard-slot: 10
  hide-players-item: SLIME_BALL
  hide-players-name: '&eToggle Player Hider'
  hide-players-slot: 16
  #Default values for each setting
  default-values:
    scoreboard-disabled: false
    hide-players: false
    duel-requests-disabled: false
    admin-scoreboard: false
 
Merry Christmas and Happy New Year to everyone!
----------, Dec 24, 2018
Resource Information
Author:
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Total Downloads: 3,038
First Release: Sep 16, 2017
Last Update: Sep 28, 2024
Category: ---------------
All-Time Rating:
342 ratings
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