Added options for crowbar: -
use-type - how you can use it
(RIGHT_CLICK, LEFT_CLICK, BOTH) -
allow - what spawners can it remove
(owned, natural, trusted, other)
Added
spawner tags. Tags can be used to set a true or false values on a spawner that will change its behavior.
There are many tags: -
TICKING_DISABLE - disables spawner ticking
-
SPAWNING_DISABLE - disables spawner spawning
-
UPGRADES_DISABLE - disables upgrade opening
-
UPGRADES_UPGRADE_DISABLE - disables upgrade purchasing
-
UPGRADES_SWITCHING_DISABLE - disables spawner switching
-
UPGRADES_CHARGES_DISABLE - disables charge purchasing
-
CHARGES_USE_DISABLE - disables charge usage
-
SPAWNABLE_USE_DISABLE - disables spawnable entity limit usage
-
PLAYER_REQUIREMENT_DISABLE - disables requirement for a player nearby to spawn
-
ONLINE_REQUIREMENT_DISABLE - disables owner online requirement to spawn
-
NEARBY_LIMIT_REQUIREMENT_DISABLE - disables nearby entity checking to spawn
-
CHUCK_LIMIT_REQUIREMENT_DISABLE - disables chunk entity checking to spawn
-
WARNING_PARTICLES_DISABLE - disables warning particles
-
HOLOGRAM_IDENTITY_DISABLE - disables identity
(stack and name) hologram
-
HOLOGRAM_WARNINGS_DISABLE - disables warning hologram
-
HOLOGRAM_COUNTDOWN_DISABLE - disables countdown hologram
To apply tags use
/sl modify tags [add/remove] [tag^] [state?] There are 2 states: -
permanent - tag will be saved on the spawner, and on the item when broken.
-
temporary - tag will not be saved on the spawner, and will be removed when the spawner gets unloaded or is removed.
Tags can be used to create '
admin' spawners that are for showcase only or has some options disabled to be used in a public place.
Added item parsing if you are had used
SpawnerMeta before.
Fixed issues with player file saving.