![[IMG]](/proxy/image?url=https%3A%2F%2Fuser-images.githubusercontent.com%2F25805426%2F102798964-d3e77100-437f-11eb-9626-b93bbb389fa6.jpg)
Hello!
With this update comes big changes to the plugin. A total rewrite of the plugin has been made - even its name! The codebase is far more optimized and organized. New features have been added including (but not limited to) tps driven asynchronous threads, player profiling, and commands! Support for 1.16 has been added in this update as well. Refer to the developer log for details.
Developer Log
- Renamed to SolidFix
- Rewrote the entire plugin
- Implemented a maven code structure to help improve codebase management
- Significantly cleaned up the sourcecode and applied several optimizations
- Significantly improved "fast break" detection
- Modified config.yml
- You can now override the version check
- Modifiable detection sensitivity based off of player's ping
- Dynamic tick rates (tps-dependent) i.e. low tps > slower tick rate (help w/ server performance?)
- Asynchronous threads (no asynchronous bukkit tasks)
- Compatible with versions 1.8-1.16
- Added Commands
- /solidfix or /solidfix help will display plugin info
- /solidfix reload will reload the plugin's config and update local variables
- Block updates no longer use player as an origin point but the recently broken block instead
- i.e. block updates occur around broken blocks not the player
- Compatible with the latest Java environments
- Patched a bug that caused a ConcurrentModificationException while the plugin was disabling.
Want to be amongst the first to try out the latest pre-releases or official releases of any one of my plugins? Then join the community discord!
https://discord.gg/fx9gm7T