1.21 Update:
Added chest items for Overworld:
- MACE
- OMINOUS_BOTTLE
- OMINOUS_TRIAL_KEY
- TRIAL_KEY
- BREEZE_ROD
Added spawner entities for Overworld:
Added blocks for Overworld:
- CHISELED_COPPER
- COPPER_BULB
- COPPER_GRATE
- VAULT
- TRIAL_SPAWNER
- HEAVY_CORE
For VAULT and TRIAL_SPAWNER there is a 50% chance applied to determine if it will be set Ominous.
Note: These blocks where added to the default files, you can still add any other blocks from the available in the materials page.
https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
Pre-generator Rework:
- Usage: /pregen <ParallelTasksMultiplier> <PrintUpdateDelayin(Seconds/Minutes/Hours)> <world> <Radiusin(Blocks/Chunks/Regions)>
For more information you can check out the page
here.
Bug Fixed
- Fixed some issues with pregenerator unloading chunks to soon,
- Extend unloading until chunk is entity ticking to ensure chunks are fully generated
Made my own simple data pack Void-Biomes-1.21, currently
Void Worldgen has not been updated to 1.21 yet, so in the future if you want you can use that instead.
- The data pack only generate the biome data for the Minecraft worlds, the only structure is the end portal and pillars
- The Void-Biomes-1.21 data pack should improve performance (~20%) if used in place of the old
Void Worldgen data pack since it is not generating structure boundary boxes for any structures.
- You can get the simple data pack here,
Void-Biomes-1.21