Fixed an issue where trying to paste a non-Sponge schematic would throw an error in the console. Before, skript-worldedit would assume this format, but it should now be able to accurately identify the format of any given schematic.
Note that trying to paste schematics created before Minecraft 1.13.2 might not work. If this happens to you, try loading and pasting the schematic using WorldEdit or FAWE commands in-game before making an issue on the GitHub.
Changes
The string in the schematic paste effect/section which used to denote the name can now be given a whole path. This means that you can now use stuff like "plugins/NotWorldEdit/someSchematics/example.schem"!
If a path is entered, but no file is found at it's destination, skript-worldedit will assume the path is actually the name, and will look for a schematic named the path.
If a name is entered, skript-worldedit will still look in WorldEdit/FAWE's default schematics folder, just like before.