What's fixed/updated?
- “(crackshot|weapon|gun) reload” – This event is triggered when a player starts to reload. Event-string will return name of the players weapon. Event-number will return the reload duration.
- “(crackshot|weapon|gun) reload (finish|complete)” – This event is triggered once a player has finished reloading. Event-string will return name of the player’s weapon.
- “[crackshot|gun|weapon] scope [in]” – An event for when player scopes into a weapon. Event-string will return name of the player’s weapon.
- “[crackshot|gun|weapon] unscope” - An event for when player scopes out of a weapon. Event-string will return name of the player’s weapon.
- “%block% is natural” – Using Core Protect, check to see if a block is natural or if it has been modified.
- “%block% is not natural” – Using Core Protect, check to see if a block has been modified.
- Setting a scoreboard title, sending an action bar or a title can now be done for multiple players in one line.
- Fixed group score issues.
What needs to be fixed?
- Right now capes are not being set when they should be. There will be a fix in the next update.
Thanks everyone for using skRayFall and the support with the project so far. Because of a few requests, I have added a donation button to the page. So if you feel like supporting the project there is now an avenue to do so.
Happy Skripting