KEY FEATURES: - 1.13.X support - 1.13 Pets - Command code was re-written Added: -'/pet reload'for Console - Option to change the size of the item storage menu -'/pets saves'command (used to open the Pet Saves GUI) - A way so you can reset the pets name when renaming via chat/anvil - '/pet debug'command that will collect useful information on the server (mostly used when reporting bugs) - Made it so the display name can be customized -
**MAJOR**Support for 1.13 - Item Compatibility with '1.12 <-> 1.13' - Pets'COD, Dolphin, Drowned, Phantom, PufferFish, Salmon, Tropical Fish, Turtle' - New config option to disable/enable the"No Permissions"warning if the player does not own a pet - Sounds for the 1.13 mobs -
**MAJOR**Support for 1.13.1/1.13.2 - ZombieVillager has 3 new DataItems(Profession, Arms, and Shaking)
Fixed: - Config message prefixes - Summon command exploit - WorldEdit causing pet duplication - Selection menu not updating perms properly - SelectionMenu opening lag - Phantom Pet not being able to change sizes - Data Menu opening twice when right clicking your pet - 1.13 when reseting ride cooldown - Pets not being able to move forward (on 1.13.X) - Citizens Conflicting with Pets (1.13.X) - Shearing sheep pet and changing color
Changed: - Removed more old outdated code - Did some improvements to the 'EntityControllerPet.class' - Did some code changes to the Spawning of pets... - Did some small changes to the MenuItems
Major Changes: - The Whole SimplePets Command system was re-coded - Reformatted SimplePets to have multiple Modules (Each module can work as the plugin [DIST contains all versions])