Fix: Sometimes players were teleported inside the elevator blocks instead of on top of them when going up. This was mostly caused by having a delay between 1 and 8 ticks. The issue was caused by a slight location mismatch as the logic was based on the player's current location and not their initial location hence calculating a wrong destination. This has been fixed and hopefully shouldn't occur anymore!
Thanks to @TripleZone for the help finding the issue in-game