# An actionbar countdown message sent to the player with the delay. elevatorDelayMessage: '&a&lElevation in
%seconds% seconds!' # The message sent if the elevation is canceled by moving outside of the elevator. elevatorCanceledMessage: '&c&lElevation canceled!'
You'll have to manually add them to the configuration file if you wish to change them. If you do not have a delay you do not need to add them. If you don't want to change the messages you do not have to add them.