Fixes various display glitches and nonfunctional prefix/postfix
This new version fixes several reported (and observed) bugs to do with SignLink. These things have been fixed or changed:
Signs are now discovered automatically. (linkedsigns.yml is no longer used) You will no longer have to re-build the sign to 'un-bug' it. It should also no longer bug in the first place. But in case it does, restarting the server or reloading the chunks will fix it automatically. This change means you can also continue using %variable% on signs in worlds imported from elsewhere, such as from backups.
Fixes problems where variables aren't updated at random
Fixes text before and after the variable not being displayed correctly. Things like [%time%] to get [10:43:44] and &f%time% to color variables white all work now.
Multi-sign variables work a lot better now, and also take prefix/postfix into account. It still doesn't look too great though, because of client limitations
There is a new multisign mode: %variable ... ... %%, which will center the text on multiple signs.