### Added
- **Challenges System**
Players can now challenge themselves with a variety of in-game tasks. Completing challenges grants special rewards and achievements.
- **Team Games System**
Introduced team-based game modes—no more going solo! Form squads and compete together in co-op or versus setups.
- **History Match System**
View a full log of your past matches, including stats, outcomes, and timestamps.
- **Bus System (Battle Royale Style)**
Jump into a “bus” for drop-in deployment—battle royale mechanics let you parachute onto the map and fight to be last team standing.
- **Season System**
Added recurring “seasons” that reset leaderboards, introduce timed challenges, and reward top performers with exclusive cosmetics and bonuses.
### Changed
- **GUI Overhaul**
Brand-new interactive pagination interface for inventories, menus, and leaderboards—smooth navigation and slick animations.
- **Chunk Loading**
Completely reworked chunk load/unload logic for faster world streaming and reduced memory footprint.
- **Game Logic Modernization**
Refactored core gameplay codebase to target Java 17: cleaner APIs, modular structure, and improved performance.
- **Profile System**
Remade and optimized player profile backend for faster load times, reduced database calls, and better caching strategies.
### Miscellaneous
- Foundation laid for upcoming features (e.g. quests, cosmetics addon)
- Performance profiling tools integrated
- Various bugfixes, text corrections, and QoL tweaks