Added a completely functional Setspawn system. If the player has permission 'se.setspawn' they can do /setspawn which will then link into the /spawn command. Which if players have 'se.spawn' they will be able to teleport to that designated spawn point. Also when setting spawn not only does it save your X, Y and Z coordinate, but also your Yaw and Pitch. This means it'll save which ever way you are looking for more versatility in setting spawnpoints.
The spawn can be deleted with the command '/deletespawn' which requires the permission 'se.deletespawn', this will completely wipe the spawn.yml file.
When creating a spawn it will now also make a new file named 'spawn.yml' which will display your: World, Coordinates, Yaw and Pitch. Something cool about this is if you change any value in this file and then use '/se reload' in game the coordinate of the spawnpoint will also change.
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