Sentinel version 1.9.1 build 252
This
Sentinel build is cross-compatible with all Spigot versions
from MC 1.8 up to 1.14
If you want to talk about Sentinel or get help with it, join the Discord!
https://discord.gg/Q6pZGSR
If you want to support my work, I have a patreon:
https://www.patreon.com/denizenscript
Star Of The Update
- MC 1.14 support. This is an INITIAL UPDATE that may have some issues. Please post any issues with this update to the GitHub issues page:
https://github.com/mcmonkeyprojects/Sentinel/issues
New Stuff
- Armor command now tells you what you've done, eg "/sentinel armor 1" will say "Set to 100% invincible armor", to improve clarity of how that works (following discussion on Discord)
- healrate/attackrate commands now output clearer messages
- Added a 'common issues' section to the readme, that explains how to resolve the most common issues.
- '/sentinel info' command now shows you the final calculated armor and damage values (for when you use '-1' to autocalculate it)
- To prevent future update troubles, I've added code to recognize "1.15" and "1.16" as being 1.14, to be "good enough" functionally until the full update for those versions is released.
Things Fixed
- Issues with 'removetarget' command having strange input requirements fixed.
- Issue causing squad names to have a stray space at the end fixed. This caused trouble with the 'squad:NAME_HERE' target. You may want to reassign any squad names to your NPCs after installing this update.
- Issues with NPCs being interpreted as players in 'event:' targets fixed. (reported on Discord)