New placeholders were added to access data in the built-in score-ordered scoreboard. Replace <position> with a number indicating the ranking spot you want to access.
%bedwars_leaderboard_score_<position>_name% - Returns the name of the player.
%bedwars_leaderboard_score_<position>_uuid% - Returns the UUID of the player.
%bedwars_leaderboard_score_<position>_deaths% - Returns the number of deaths.
%bedwars_leaderboard_score_<position>_destroyed_beds% - Returns the number of destroyed beds.
%bedwars_leaderboard_score_<position>_kills% - Returns the number of kills.
%bedwars_leaderboard_score_<position>_loses% - Returns the number of losses.
%bedwars_leaderboard_score_<position>_score% - Returns the total score.
%bedwars_leaderboard_score_<position>_wins% - Returns the number of wins.
%bedwars_leaderboard_score_<position>_games% - Returns the total number of games played.
%bedwars_leaderboard_score_<position>_kd% - Returns the kill/death ratio.
Items in shop with tag defined can now also have DataVersion defined. If the data version of the server changes, the item is upgraded in memory using Minecraft's DataFixerUpper before being loaded.