Hello my screamers,
A week ago, we received the Nether update which adds lot of interesting features. One of these features were respawn anchors. What is that? Well, It's like Bed, but in Nether. You have to charge this block with glowstone or it won't work. Today, we introduced "new" minigame, the AnchorWars. Instead of Beds, you protect and
charge your respawn anchor. Also for better atmosphere, it will be better to play in Nether with custom resources and Piglins as traders. Here is an example of anchor shop:
https://gist.github.com/Misat11/df4ff1b3f088dfbd0bbea5600fa76edb (Yeah, it's just changed default shop

)
Additions:
- New target blocks mechanics:
- Respawn anchor
- target-block.respawn-anchor.fill-on-start - if you enable this, the block will automatically get all charge levels at start (with sexy animation), otherwise the block will be uncharged
- target-block.respawn-anchor.enable-decrease - if you enable this, when someone dies, his anchor will decrease its charge. If the anchor is empty, the player will die forever.
- Anchor sounds are configurable under
target-block.respawn-anchor.sound section in config.yml
- fill-on-start and enable-decrease are also available as per-arena configuration: anchorfillonstart and
anchordecreasing
- /bw admin <arena> spawner remove - This command removes all spawners from your location.
- event-hacks was added into BedWars. By default it's disabled. You can enable hack to make event procede by BedWars despite it was cancelled and if you don't have any issue without it, it should stay disabled.
Changes:
- Trader can now be child. (/bw admin <arena> store child)
- Uproved update checker. Will now notify admins, not only console.
- Scoreboard update: New icon, when anchor is empty. Check out scoreboard.anchorEmpty
- Now you can use custom groovy shop without changing default shop to groovy.
- Improved friendlyfire handling
- Updated translates.
- Updated SimpleInventories to 1.0.5.
Fixes:
- 1.16 fixes
- Fixed shop properties didn't work.
- TNTSheep and Golem caused server crash.
- Fixed wrong spawner position in /bw admin <arena> info spawners.
- Fixed invisibility bugs after teleportation.
- Fixed wrong K/D on holograms.
- Fixed golem CastClassException on Projectile damage.
- Fixed fireball velocity.
- Fixed you can't build double slab.
This update was tested with Spigots 1.12.2, 1.13.2, 1.14.4, 1.15.2, 1.16.1 and Papers 1.15.2 and 1.16.1. Compatibility with 1.9, 1.10 and 1.11 is unknown.
This is one of the last (but definitely not last) version of Screaming BedWars 0.x.x. What does it mean? We will very soon release new BedWars 1.0.0 that will be much better than before. But it has one problem. It will be compatible just with Java 11 and higher and Minecraft 1.12 and higher. If you don't have these minimal requirments yet, you now have time to update your minecraft and java or contact your hosting and ask them for Java 11 option. Branch 0.x.x will be maintained until December 2020, in this time, Oracle will drop Java 8 casual support for normal usage.