Screaming BedWars [1.8.8 - 1.21.5] icon

Screaming BedWars [1.8.8 - 1.21.5] -----

BedWars/EggWars/AnchorWars/CakeWars minigame compatible with all versions since 1.8+



0.0.9 - WarpPowder, Shop changes and more
Additions:
  • WarpPowder - Can be obtained in shop
    • How to add it to shop?
      There are two solutions:
      • If you're using just default shop config, just remove shop.yml and BedWars will generate new one after reload
      • If you are want just to add to your custom shop config, create new item and add property WarpPowder to item:
        Code (YAML):
           - price : 7
              price-type
        : iron
              properties
        :
              - name
        : "WarpPowder"
                delay
        : 6         # in seconds
              stack
        :
                ==
        : org.bukkit.inventory.ItemStack
                type
        : GUNPOWDER
                v
        : 1519
                meta
        :
                  ==
        : ItemMeta
                  meta-type
        : UNSPECIFIC
                  display-name
        : "Warp Powder"
                  lore
        :
                 - "When using this powder you'll get"
                  - "teleported to you spawn point within 6 seconds"
                  - "Warning
        : Any movement will stop the process "
    • What is it?
      This special item teleports a player to team spawn location after some time but the player mustn't moving!
  • Shop position - Now you can position items in categories!
    • skip - leaves free spaces before item
      upload_2019-3-30_19-24-25.png
    • column - sets column of item (0 - 8, left (0), center (4), right (8))
      upload_2019-3-30_19-28-51.png
    • row - sets row of item (1 - 4)
      upload_2019-3-30_19-30-57.png
    • linebreak - break line (before, after, both)
      before - break line before item was added to shop (move this item and all next items to next line)
      after - break line after item was added to shop (move just all items after this to next line)
      both - break line before this item and after this item (make line with just one item)
      upload_2019-3-30_19-33-9.png
    • pagebreak - break page (before, after, both)
      upload_2019-3-30_19-38-31.png
      You can combine all these position properties!
      Code (YAML):
         - price : 15
            price-type
      : bronze
            linebreak
      : after
            row
      : 4
            column
      : center
            stack
      :
              ==
      : org.bukkit.inventory.ItemStack
              v
      : 1519
              type
      : GLOWSTONE
              amount
      : 4
    • Items without position properties will be next to the last item.
  • Item properties (in shop)
  • Game config
    • Now you can change global variable for one game!
    • Command: /bw admin <arena> config <constant> <value>
    • Value can be true, false or inherit (if you want to use value from config.yml)
    • Possible constants:
      • compassEnabled
      • joinRandomTeamAfterLobby
      • joinRandomTeamOnJoin
      • addWoolToInventoryOnJoin
      • preventKillingVillagers
      • spectatorGm3
      • playerDrops
      • friendlyfire
      • coloredLeatherByTeamInLobby
      • keepInventory
      • crafting
    • In config.yml have these constants a little different name so you can use name from config.yml with this command too.
    • You can for example do 1v1 BedWars game, just create a game with two teams (one player per team), and set compassEnabled to false and joinRandomTeamOnJoin to true
Changes:
  • Shop now has pages (now just for categories), so you are not limited just for 45 items, you can have as much as you want!
  • Shop cosmetics - now you can set shop cosmetics (some items in first and last line)
    upload_2019-3-30_20-6-14.png
  • There are new variables and some changes in config.yml:
    • compass-enabled (boolean) - If true, player has compass selector in lobby. (Disable compas only, if join-randomly-on-lobby-join is enabled)
    • join-randomly-on-lobby-join (boolean) - If true, player will automatically join to team after he join to lobby.
    • add-wool-to-inventory-on-join (boolean) - If true, player will have wool in his inventory, if he will be in some team.
    • items:
      • shopcosmetic - Shop cosmetic (see upper)
      • pageback - An item for going to previous item
      • pageforward - An item for going to next item
      • Now items can be ItemStacks:
        Code (YAML):
        items :
          jointeam
        : COMPASS
          leavegame
        : SLIME_BALL
          shopback
        : BARRIER
          shopcosmetic
        :
            ==
        : org.bukkit.inventory.ItemStack
            type
        : STAINED_GLASS_PANE
            damage
        : 7
          pageback
        : ARROW
          pageforward
        : ARROW
    • game-effects:
      • New game effect: List - you can play more game effects in one + there is new effect event warppowdertick
        Code (YAML):
        game-effects:
          end
        : { }
          start
        : { }
          kill
        : { }
          teamkill
        : { }
          lobbyjoin
        :
            type
        : List # New type
            list
        :
            - type
        : Firework
              power
        : 1
              effects
        :
              - ==
        : org.bukkit.FireworkEffect
                type
        : BALL
                fade-colors
        :
                - ==
        : org.bukkit.Color
                  RED
        : 255
                  GREEN
        : 0
                  BLUE
        : 0
                colors
        :
                - ==
        : org.bukkit.Color
                  RED
        : 255
                  GREEN
        : 0
                  BLUE
        : 0
                trail
        : false
                flicker
        : false
            - type
        : Firework
              power
        : 1
              effects
        :
              - ==
        : org.bukkit.FireworkEffect
                type
        : BALL
                fade-colors
        :
                - ==
        : org.bukkit.Color
                  RED
        : 0
                  GREEN
        : 255
                  BLUE
        : 0
                colors
        :
                - ==
        : org.bukkit.Color
                  RED
        : 0
                  GREEN
        : 255
                  BLUE
        : 0
                trail
        : false
                flicker
        : false
            - type
        : Firework
              power
        : 1
              effects
        :
              - ==
        : org.bukkit.FireworkEffect
                type
        : BALL
                fade-colors
        :
                - ==
        : org.bukkit.Color
                  RED
        : 0
                  GREEN
        : 0
                  BLUE
        : 255
                colors
        :
                - ==
        : org.bukkit.Color
                  RED
        : 0
                  GREEN
        : 0
                  BLUE
        : 255
                trail
        : false
                flicker
        : false
          lobbyleave
        : { }
          respawn
        : { }
          beddestroy
        : { }
          warppowdertick
        : { } # new game effect event
  • There are new API version 1.2 https://down.mtorus.cz/javadoc/apidocs/
Fixes:
  • There are no new errors found, there are no fixes :)
I hope you like this update, I am already preparing more and bigger update!
----------, Mar 30, 2019
Resource Information
Author:
----------
Total Downloads: 470,288
First Release: Jan 2, 2019
Last Update: Apr 7, 2025
Category: ---------------
All-Time Rating:
279 ratings
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