Team chest - Team chest is simply any ender chest. Must be built in game by team member. It can be used only from member's team but everyone can destroy it. If you are want to sell it in shop, simply create new item with material type ENDER_CHEST If you are running legacy server (1.12 and older), you can add only one ender chest to category (some bug in old bukkit with chests), on 1.13 is working everything as well.
/bw admin <game> info - Display all information about arena. It could be useful
/bw admin <game> minplayers <count> - Now you can set minimal players count needed to start the game (minimum of minimal count is 2)
SIMPLE API - Now version 1.0 (documentation is in progress, the api isn't tested now, so it could contains lot of bugs)
Clearing chests - If you are built chest in arena, the chest will be empty in next game.
Prevent killing villagers - You can set it in config:
Code (YAML):
prevent-killing-villagers: true
Automatic team join after countdown - If player forgot select team, player will be joined automatically.
Code (YAML):
join-randomly-after-lobby-timeout: false
Other changes:
Now spectator can have spectator gamemode:
Code (YAML):
spectator-gm3: false
Updated list of adjustable sounds (added sound when player bought something)
Now in effects if you select particle effect you can set variables:
String - value (needed)
int - count
double - offsetX, offsetY, offsetZ, extra
Fixes:
Fixed you can kill armor stand in lobby
Fixed colored name over head in legacy versions.
Possibly fixed compatibility of versions 1.8 - 1.12 (but tested is now just 1.12, you can test it on older versions and paste issues to github)
Fixed you can set home to game bed with Essentials right click.