SandTrap v1.1 --- Sneak Support, Biome Filters, and Immune Permissions
SandTrap v1.1 introduces new configuration options and permission-based controls to help server owners fine-tune trap behavior across different gameplay contexts.
New Features
- Added sneak-behavior toggle in config to conditionally ignore sneaking players, or negate blocks.
- Implemented biomeFilter to restrict trap activation to specific biomes.
- Added allowedGamemodes list to control which gamemodes can trigger traps.
- Introduced flightGroundCheck to skip trap logic for flying or airborne players.
- Added sandtrap.immune permission to exempt players from trap activation.
- Added calculateDepth method for dynamic trap depth evaluation.
- New debug logger with toggleable output via config.
- Debug methods added for movement, biome, and trap evaluation.
Config Changes
- Reformatted config.yml for clarity, grouping features by category with inline comments.
Use
/sandtrapreload to apply config changes without restarting the server.