✨SagaDungeons✨ Provides the framework for epic adventures! icon

✨SagaDungeons✨ Provides the framework for epic adventures! -----

SagaDungeons is a feature-rich Minecraft dungeon plugin



Major Cumulative Update: GUI Logic Fixes & Custom Language Configuration
Version 1.2.0.71 (2025-06-05)

New Features

  • Implemented GUI multi-language system.

  • Created GUILanguageManager class, dedicated to managing multi-language support for GUI interfaces.

  • Added lang_gui.yml (Chinese) and lang_gui_en.yml (English) configuration files.

  • Modified AbstractGUI base class, adding multi-language support methods and helper tools.

  • Successfully refactored 9 main GUI classes to support automatic loading of corresponding language files based on the lang setting in config.yml.

  • Includes 200+ GUI text configurations, covering all interface elements.
Improvements

  • Optimized GUI text management system.

  • All hardcoded Chinese messages in GUI are now read from configuration files.

  • Supports dynamic placeholder replacement, such as template names, player names, etc.

  • Implemented a language file fallback mechanism to ensure system stability.

  • Added convenient helper methods to simplify multi-language implementation in GUI classes.
Version 1.2.0.66 (2025-06-05)

Bug Fixes

  • Fixed an issue where GUI editing functionality was not synchronized with template configuration files.

  • Resolved an issue where the configuration file was not updated after modifying creation condition toggles in the GUI.

  • Added a template reload mechanism after all GUI save operations to ensure synchronization between memory and configuration files.

  • Fixed an issue where old configurations were still used when creating dungeon instances; now uses the latest configuration file content.

  • Involved modifications to 13 files: 9 GUI classes and 4 command classes.
Technical Improvements

  • Added reloadTemplate() calls after all saveTemplate() calls to ensure data consistency.

  • Optimized the real-time synchronization mechanism for template configurations, improving the reliability of configuration changes.

  • Followed a unified method principle, applying the same reload logic in all relevant locations.
Version 1.2.0.30 (2025-06-05)

New Features

  • Implemented a system for player state restoration upon reconnection to a dungeon after being offline.

  • Resolved state inconsistency issues when players reconnected after being offline within a dungeon.

  • Added handlePlayerReconnection() method to handle dungeon state checks when players reconnect.

  • Implemented an intelligent state restoration mechanism: automatically detects if the player is in a dungeon world and restores their state accordingly.

  • Added orphaned player handling: players in invalid/expired dungeon worlds are automatically teleported to a safe location.
Improvements

  • Enhanced PlayerListener.onPlayerJoin() event handling.

  • Delayed player state check by 1 tick to ensure the player is fully loaded before performing the check.

  • Added handling logic for various reconnection scenarios: state restoration, permission verification, orphan cleanup.

  • Extended DungeonManager class functionality.
    • Added findDungeonByWorldName() method to find corresponding dungeon instances by world name.

    • Changed setPlayerGameMode() method to public to support game mode setting during state restoration.
  • Improved dungeon security system.
    • Automatically verifies player permissions upon reconnection; players without permission will be safely removed.

    • Supports various permission verifications, including public dungeons, private dungeons, creators, etc.
Message System Updates

  • Added reconnection-related message configurations in messages.yml:
    • dungeon.reconnect.restored: Message for successful player state restoration.

    • dungeon.reconnect.rejoined: Message for player rejoining a dungeon.

    • dungeon.reconnect.orphaned: Message for player being removed from an invalid/expired dungeon.
Bug Fixes

  • Fixed state inconsistency issues when players reconnected after being offline within a dungeon.

  • Fixed incorrect player game mode after reconnection.

  • Fixed issues where players lacked valid dungeon entry permissions after reconnection.

  • Fixed an issue where orphaned players could remain stuck in deleted dungeon worlds.
----------, Jun 4, 2025
Resource Information
Author:
----------
Total Downloads: 262
First Release: May 17, 2025
Last Update: Today at 3:47 PM
Category: ---------------
All-Time Rating:
2 ratings
Version -----
Released: --------------------
Downloads: ------
Version Rating:
----------------------
-- ratings