If the session timer is enabled (not -1), the player will have to log in again after the specified time after authorization.
Code (YAML):
Notify:
EnterPassword: '&cEnter the password in the chat'
OfflinePlayer: '&cThe operator is offline'
NonInConfig: '&cYour account is an operator, but not protected'
SessionTimeOut: '&cYour session has come to an end, log in again'
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