Code (YAML):
CRITICAL_STRIKE_CHANCE_POTION_I
:
# The MMO uid. A player can't have 2 effects with the same mmo-id. (can't stack I and II for a double buff).
mmo-id
: CRITICAL_STRIKE_CHANCE_POTION
# Duration of the effect in seconds
duration
: 900
# Whether the effects state should be saved when the player leaves the server. If set to false, the player looses the effects when leaving.
save-on-quit
: true
# The MMO effects
mmo-stats:
CRITICAL_STRIKE_CHANCE
: 0.5
ELIXIR_OF_VITALITY_I:
mmo-id
: HEALTH_ELIXIR
# 1 hour
duration
: 3600
# Dying doesn't clear the effects from the player
persistent-through-death
: true
save-on-quit
: true
mmo-stats:
MAX_HEALTH
: 2
TOUGH_SKIN_POTION_I:
mmo-id
: ARMOR_POTION
duration
: 900
save-on-quit
: true
mmo-stats:
ARMOR
: 0.25
ARMOR_TOUGHNESS
: 0.5
CRITICAL_STRIKE_CHANCE_POTION_II:
mmo-id
: CRITICAL_STRIKE_CHANCE_POTION
duration
: 900
save-on-quit
: true
mmo-stats:
CRITICAL_STRIKE_CHANCE
: 1.0