Changelog
- Added MySQL support
- Servers can now synchronize together
- Fixed a bug where horse's items weren't saved on inactivity despawn
- Added 1.16.3 support
WARNING: MySQL is a BETA feature, use with caution. There will most likely be bugs. Your data could be come corrupt anytime, so make backups if using on a live server
Config Changes:
Code (YAML):
# This is used to sync data between servers, there's not much point in using this unless that is your goal
mysql:
enabled
: false
host
: 'localhost'
port
: 3306
username
: 'root'
password
: 'root'
# Getting an SSL connection warning? append '?useSSL=false&useUnicode=true' to the end of your database string
database
: 'mcserver'
# "rpghorses_" will be added to the beginning of both table names automatically
player-table
: 'players'
# Stores if players have received a default horse already, and their auto-mount toggle
horse-table
: 'horses'
# Stores horses
market-table
: 'market'
# NOTE: All servers sharing the same horse-table MUST share the same market-table
# Should items on horses be synced between servers? (Should only be used for server mirroring)
save-items
: false