=== v1.1.0 === + Added a command '/rs stacktool [player]' which gives you the new stack tool
- Permissions: rosestacker.stacktool & rosestacker.stacktool.give
+ Added a parameter to /rs give at the end for the amount
+ Added a setting to the config.yml for how often to update entity nametags
+ Added a setting to deactivate spawners when powered with redstone (disabled by default)
+ Added a setting to protect spawners from being lost without silk touch
+ Added EliteMobs support
* Entity targets and last damage cause are now transferred during unstacks
* Completely reworked how custom nametags are handled, should be much more reliable
* Entities will now unstack if the stack size is greater than the maximum
* Optimized database querying
* Changed the default stack frequency to 20 ticks
* Reduced the internal cleanup timer from 30 to 10 cycles
* Fixed spawners spawning far too many mobs
* Fixed errors due to conflicting UUIDs
* Fixed blocks attached to stacked spawners and blocks not popping off when the stack is broken
* Fixed issue where putting an unstacked fish into a bucket would throw an error
* Fixed the disabled worlds setting not working for everything
* Fixed trying to create stacks from entities that aren't yet loaded