RedstonePvPCore icon

RedstonePvPCore -----

Arabic based redstone pvp core



Randombox and other stuff
- Added the ability to put a randombox. you don't need Redstone PvP Randombox+ plugin now. and this one comes with more features

- Added the ability to add a redstoneconverter

- You must delete the old config files [options.yml & messages.yml] to generate a new one OR update them manually if you know what are you doing.

- Fixed "/rputils reload" only reloads config.yml

- Added "/rputils resetdp" if you want to set the drop party cooldown to 0
so you can use it again

Here is the latest options.yml including the randombox {in case you want to update it manually} :
Code (YAML):
#to rotate in game itemframes you must be in creative mode and in sneaking state
usegoldconverter-sound
: NOTE_PIANO
usegoldconverter-pitch-1
: 10
usegoldconverter-pitch-2
: 10
goldconverter-gold-amount
: 9
useredstoneconverter-sound
: NOTE_STICKS
useredstoneconverter-pitch-1
: 10
useredstoneconverter-pitch-2
: 10
redstoneconverter-redstone-amount
: 9
useemeraldconverter-sound
: NOTE_PLING
useemeraldconverter-pitch-1
: 10
useemeraldconverter-pitch-2
: 10
emeraldconverter-emerald-amount
: 9
repairing-sound
: DOOR_CLOSE
repairing-pitch-1
: 10
repairing-pitch-2
: 10
repairing-amountneeded
: 10
repairing-item
: GOLD_INGOT
expsign-item
: GOLD_INGOT
expsign-neededgoldamount
: 1
expsign-exptype
: AMOUNT
expsign-experienceamount
: 250
droppartybegin-broadcast-sound
: true
droppartybegin-broadcast-message
: true
droppartybegin-sound
: LEVEL_UP
dropparty-neededplayers
: 1
dropparty-cooldown
: 600
dropparty-droppingtime
: 20
#supports many types:
#simple=
#<item> <amount>
#simple with data=
#<item> <amount> data:<data>
#example: WOOL 32 data:1
#enchantments=
#<item> <amount> enchantments:<enchantment>#<level>,<enchantment>#<level>
#example: DIAMOND_SWORD 1 enchantments:sharpness#3,fireaspect#2
#name & lore=
#example: DIAMOND_AXE 1 name:&4Nice_Axe lore:&1Line1,&2Line2,&3Line_3_with_Spaces,&4Line%us%4%us%with%us%underscores
#advanced type=
#example: DIAMOND_SWORD 1 name:&6GoodSword enchantments:sharpness#4,knockback#2 lore:&eA_Strong_Sword itemflags:HIDE_ENCHANTS,HIDE_ATTRIBUTES
dropparty-possible-rewards
:
- GOLD_INGOT 64
- EMERALD 1
- GOLD_INGOT 32
repairable-items
:
- DIAMOND_SWORD
- IRON_SWORD
- GOLD_SWORD
- WOODEN_SWORD
- STONE_SWORD
- DIAMOND_AXE
- DIAMOND_PICKAXE
- IRON_AXE
- STONE_AXE
- BOW
- DIAMOND_HELMET
- DIAMOND_CHESTPLATE
- DIAMOND_LEGGINGS
- DIAMOND_BOOTS
- IRON_HELMET
- IRON_CHESTPLATE
- IRON_LEGGINGS
- IRON_BOOTS
frame-sound
: DOOR_OPEN
frame-pitch-1
: 10
frame-pitch-2
: 10
randombox-sound
: GHAST_SCREAM
#volume
randombox-pitch-1
: 10
#the sound will change a bit when you change this
randombox-pitch-2
: 10
#the item that you must use to open the randombox
randombox-item
: GOLD_INGOT
#the shuffle time by seconds
randombox-shuffle-time
: 5
randombox-cost-permissions
:
   32
:
     permission
: randombox.default
   16
:
     permission
: randombox.vip
randombox-rewards
:
   '0'
:
    #the item that will show above the randombox when you use it
     display-item
: DIAMOND_SWORD
      #the item that you will get
     item
: DIAMOND_SWORD
      #the amount that you will see above the randombox
     display-amount
: 1
      #the real amount of the item you will get
     amount
: 1
      #the fake data
     display-data
: 0
      #the real data aka durability
     data
: 0
      #keep it empty like this "" if you don't want it
      #the item name which will be displayed when you hold it in your hand
     name
: "&eDiamond Sword"
     lore
: #you can put any other plugin's enchantments by writing a lore line with enchant name and the level
     - "&7Wither III"
      #this not necessary. only if you want the item to be glowing when it appears above the randombox
     display-enchantments
:
    - "unbreaking 1"
      #the real enchantments the item has
     enchantments
:
    - "sharpness 3"
     - "fireaspect 1"
      #item flags such as HIDE_ENCHANTS
     flags
: [ ]
      #commands that will be executed when you get the item
     commands
:
    - "say Hi %player%"
     broadcast
:
    - "&c%player% &6won a rare diamond sword"
     msg
:
    - "&a&lCongratulation!"
   '1'
:
     display-item
: GOLD_BLOCK
     item
: GOLD_BLOCK
     display-amount
: 1
     amount
: 3
     display-data
: 0
     data
: 0
     name
: ""
     lore
: [ ]
     display-enchantments
: [ ]
     enchantments
: [ ]
     flags
: [ ]
     commands
: [ ]
     broadcast
: [ ]
     msg
:
    - "&eYou got 3x gold block"
Latest messages.yml:
Code (YAML):
creategoldconverter : '&6Created &egold converter &6at location &7 [>> ] &d %location%'
createemeraldconverter
: '&6Created &aemerald converter &6at location &7 [>> ] &d %location%'
createredstoneconverter
: '&6Created &4redstone converter &6at location &7 [>> ] &d %location%'
createdropparty
: '&6Created &bDrop party block &6at location &7 [>> ] &d %location%'
createrepairanvil
: '&6Created &7Repairing Anvil &6at location &7 [>> ] &d %location%'
createframe
: '&6Created &3ItemFrame &6at location &7 [>> ] &d %location%'
createexpsign
: '&6Created &2Exp Sign &6at location &7 [>> ] &d %location%'
createrandombox
: '&6Created &3Random box &6at location &7 [>> ] &d %location%'
notenoughgold
: '&6You need +9 gold ingot to convert to blocks'
notenoughemerald
: '&6You need +9 emerald to convert to blocks'
notenoughredstone
: '&6You need +9 redstone to convert to blocks'
notenoughrepairitems
: '&6You do not have enough amount of gold'
notenoughgoldforexp
: '&2You need at least 1 gold to get some experience'
notrepairable
: '&cYou are not allowed to repair this item'
repairing
: '&0&l&oRepairing'
maxeditem
: '&cThe item you are holding is already repaired'
notenoughplayers
: '&3 %totalneededplayers% &6Players Needed to start a drop party'
droppartybegin
: '&f&oA &a&oDropParty &f&ostarted &a&oat &f&ospawn'
droppartyison
: '&6A Drop Party is already running'
droppartycooldown
: '&3Please wait &c %seconds% &3seconds for another drop party'
configreload
: '&aConfig successfully reloaded.'
frametake
: '&3&oYou have got an item'
commandnopermission
: '&cYou do not have permission to execute this command'
usenopermission
: '&cYou do not have permission to interact with the %useditem%'
randomboxuse
: "&aShuffling..."
notenoughrandombox
: "&cYou need &6%amount% &cgold to use the randombox"
randomboxinuse
: "&cSomeone is currently using this randombox"
Latest config.yml (no need to update it manually):
Code (YAML):
locations:
  goldconverters
: { }
  emeraldconverters
: { }
  redstoneconverters
: { }
  droppartyblocks
: { }
  repairanvils
: { }
  expsigns
: { }
  randomboxes
: { }
  frames
: { }
 
----------, Jul 4, 2019
Resource Information
Author:
----------
Total Downloads: 4,938
First Release: Aug 9, 2018
Last Update: Oct 14, 2023
Category: ---------------
All-Time Rating:
14 ratings
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