Version 3.1.9
 
 - Fixed Town Dependency Checks. Thank you 
@Obviouslee
 - New quests.yml default config. 19 available quests
 - quests.yml warnings update on plugin startup
 - passives.yml warnings update on plugin startup
 - Added non-pooled quests to all related GUIs
 - Updated cool downs to show as day, hours, minutes, and seconds to players.
 - Ranks/ranks.config change: GUIType Removed
 - config.yml change: GUIType added to GUI.<GUI> where applicable. See wiki for new config
 - Default GUIType changed to Scroll to support large amounts of ranks, quests, and achievements
 - Reload command reworked and functions as intended
 - New Job specific level up token
 - new Skill specific level up token
 
 New commands:
 /rq give <PlayerName> mcMMOToken <Amount> - no change (all mcMMO selection GUI)
 /rq give <PlayerName> mcMMOToken <SkillName> <Amount> - give players skill specific token (provides level up when used and deletes)
 /rq give <PlayerName> JobsToken <Amount> - no change (all job selection GUI)
 /rq give <PlayerName> JobsToken <JobName> <Amount> - give players job specific token (provides level up when used and deletes)
 /rq selectnewquests true|false - manually roll new quests. True will reset the timer
 
 New Permissions:
 
 RaindropQuests.command.give.<SkillName> - required to give specific mcMMO token (appropriate player permission still required to use)
 RaindropQuests.command.give.<JobName> - required to give specific Jobs token (appropriate player permission still required to use)
 RaindropQuests.command.SelectNewQuests