Additions: - Added page support to the mob selector and mob creation inventories.
- Added normal mobs into the plugin. These can be used in the mob selector when setting up spawner trees.
- Added the ability to spawn in spawners with normal mobs as the base.
General Changes: - Removed invalid entity types from the /ps givebasespawner command in the new update.
- Fixed chatcolor still messing with damage values.
- Fixed /ps giveupgradedspawner not displaying only spawner mobs with spawner trees configured for them.
- Fixed not being able to delete spawner trees.
- Fixed some commands giving the wrong error messages.
- Fixed an issue with CMI mirror.
- Redesigned the Main Admin GUI.
- Optimised the Break and Plcae listeners to not check for NBT on every block break.
- Moved some things around internally.
Notes:
- I will be adding the ability to convert natural and existing spawners into custom ones next week. I just have some final bug testing and need to add per-spawner permission nodes in.
Please report any issues to me ASAP so I can fix them for the next big patch next week. Thank you!