Entropy Boosters have been removed in this update. Players that have them can still use them up until the v4.10.X release. Please remove the entropy booster commands from your config.
v4.10 is a big overhaul update. Lots of config options are being changed, removed or added, as well as changes in Lure speeds and such. Full details will be released soon - expected around Christmas/New Year.
Additions:
- Added a new setting “PluginCommand” that lets you modify the default command of the plugin.
- Added inventory checks to give commands - such as giveaugment that will drop them at the players feet if their inventory is full.
- Added better translation support for commands. [mainly admin commands]
General Changes: - Amended Crabmas Start and End date to be Dec 12th to Jan 1st.
- Removed Entropy Boosters from Crabmas, and the default config.
- Changed the delivery reward generator to automatically filter out entropy boosters going forward, for lazy server owners.
- Buffed Crabmas Boss Mob to have more HP.
- Changed the rewards around and added more augments.
- The new biome cannot be found for 30 minutes after the current biome ends.
- The new biome now only has a chance to be found instead of always being found from the first fish.
- Crabmas Biome will now last slightly longer once found.
- Improved async behaviour with the database.
- Recoded the entire command system to be more fluid and have better support.
- Modified the default permissions in the config - and changed admin permission nodes.
- Removed /fish version command as it’s not really needed anymore.
- Vanished players can no longer be seen in tab-completion with `/fish stats'
- Disabled the prefix in the action bar messages.
Fixes - Fixed the permission nodes for the Augment and Augments menu not being functional.
- Fixed spelling mistakes with some commands.