[Some messages may not update unless you regenerate your messages.yml]
Additions:
- Added support for 1.20.9 and 1.20.10 and fixed various issues around versions.
- Added a config option to disable the 'SmartDataUnloader' to preserve data that is 20 days or older.
- Added a new setting to customise the period for the smart data unloader. [feature request]
- Added a config option to disable worlds 'DisabledWorlds' [feature request]
- Added a new placeholder ‘%pyrofarming_elysium_formatted%’ [feature request]
- Added a new placeholder ‘%pyrofarming_bushes%’ [feature request]
- Added a new placeholder ‘%pyrofarming_max_bushes%’ [feature request]
- Added a new tournament type - "RANDOM" (this will start a random tournament that is listed in the auto-starter).
- Added a new 'Global Multiplier' section to the top of the config which lets you configure the buy, and sell prices for all Plants and Bushes globally without needing to modify any files.
- Added /farm sell as an alias to /farm shop
- Added a new admin command /farm giverecipes that gives all online players the growstation and skill archive recipes.
- Added a new Good Trait 'QUENCHED', gives the plant a 30% chance not to consume water every second.
- Added a new config option 'SellForLess' - this will always use the lower sell amount, either the price on the item, or the config price. [helps when rebalancing]
- Added in the new '/farm codex traits' menu to view all traits currently in-game.
- Added a new hover message to the sold items message from the '/farm shop' that breaks down how much you earned from each item.
- Added in the new Growstation Storage (replaces the old Growstation Inventory). This will now show you what items are in the storage by hovering over it.
- Added some particle effects to watering.
General Changes: - Changed some of the item names around in the Growstation Menu to be less confusing during the different stages of production.
- Changed the 'Water' warning from 5 minutes to 30 minutes.
- Growstations will no longer update their speed, environment or temperature until the pot is opened, or it has something planted in it.
- Many small optimisations mainly converting lists -> sets for less lookup complexity, especially on the larger data sets.
- Clicking on the 'Growstation Inventory' will now deposit all of the items it's made into your inventory instead of making you break it every time. (this will be further improved and worked upon in v1.3)
- Made changes to how data is structured internally to prevent some issues.
- Made various changes to Traits to rebalance them.
- Improved some Skill Tree event checkers.
- Removed old code related to the Growstation Inventory.
- Growstation inventories are now no longer an actual inventory, this improves both performance and helps for future content.
- Buffed Mutation Chance from 2% -> 3% per level.
- Buffed Water Upgrade from 500 -> 600 per level.
- Reduced the XP Curve for Growstations. This should make earning levels slightly easier. (if you have high level pots, check them as you may have points to spend)
Fixes:
- Fixed Growstations not being account-bound. They now are.
- Fixed Tournament messages not being properly centred.
- Fixed an error with the farm retrieve items menu.
- Fixed some players not being able to use the '/farm retreiveitems' menu.
- Fixed tab completion on '/farm temp' and '/farm help'
- Fixed some issues with breaking and placing growstations and items being given more than once.
- Fixed the 'Attractor' Growstation Trait voiding items if it found a full chest. It'll now check for another chest, or skip.
- Fixed various issues related to the new versions of Minecraft.
- Fixed clicks being inverted for clearing out a Growstation.