This update allows you to set parents for each reward. This will let the reward inherit the actions from any parent reward.
Example:
Code (Text):
permission_rewards:
reward_one:
priority: 0
permission: reward.1
parents: []
actions:
- '[Message] You have received the first reward'
reward_two:
priority: 0
permission: reward.2
parents:
- reward_one
actions:
- '[Message] You have received the second reward'
In the above example if the player has the permission 'reward.2' when voting it will execute the actions for 'reward_one' as well as the actions for 'reward_two'.