%projectkorra_subelements% (All subs the player has)
%projectkorra_cooldown_<ability>% (The cooldown for ability)
%projectkorra_cooldown_slot% (The cooldown for the currently selected slot)
%projectkorra_cooldown_slot<1-9>% (The cooldown for said bind)
Added a list of placeholders for PAPI to use. This can be seen in /papi info projectkorra
Changes
Bloodbending will no longer work on Bloodless mobs. Configurable.
Waterbending now works from filled cauldrons (with water and snow)
Redone the /b display command
Everything now displays text when you hover over it
You can now click the abilities in chat to show the /b help of that move. When you click subelements or combos, it will display them
The format is completely configurable
/b help <ability> now shows a "quick bind" menu for quickly binding the ability to your slots. Configurable.
Removed "x ability is disabled" messages in logs when abilities are disabled
Updated the /b debug command
Updated Lightning
Is now attracted to copper and lightning rods
Will chain between them
Can now transform vanilla mobs like vanilla lightning does. Configurable.
Removed Kingdoms support. Kingdoms will be supporting PK instead of PK supporting Kingdoms
Removed the ProjectKorra website reference from /b help <element>
Updated the PK Updater to not show "There is a new update" when running beta builds
Updated contributor list
Made PK's chat formatting disabled by default when a common chat plugin is detected
Dev Changes
Added Experimental annotation. Marks APIs that are still WIP and might not work correctly, or may be changed in future.
TempBlocks can now be stacked. This means that multiple TempBlocks can exist in the same block
This means some abilities will need to be updated. Any ability that creates multiple TempBlocks in the same spot but only reverts one will probably need to be patched so ALL revert.
This should stop any dupes and will allow for more configurable TempBlocks in future
TempBlock#isBendableSource and TempBlock#setBendableSource(boolean). Experimental - will be implemented in 1.12.0. Defaults to false
TempBlock#canSuffocate and TempBlock#setCanSuffocate(boolean) - Set whether this TempBlock suffocates players that are trapped in it. Defaults to true
TempBlocks can now have an ability assigned to them
Removed TempBlock.RevertTask class in place of Runnables
FireDamageTimer can now be applied to lava TempBlocks. Will allow lava abilities to have proper death messages when dying to lava
Experimental: Element#doesCountTowardsAvatar - Whether an element should count towards being an avatar or not.
Experimental: WorldTimeEvent - An event fired when night and day changes
Fixes
Fixed snow melting into gray grass with PhaseChange
Fixed Blaze duplicating blocks
Fixed the bending board showing if the player lacks permission