Fix | Save game data wasn't handled correctly due to a number of reasons resulting in duplicated data and allowing players to continue from a save after they lost giving them an unfair advantage.
This turned out to be a cumbersome issue with duplicated data being persisted in the database. To remove any manual cleanup work for you I've implemented a piece of logic that will remove every duplicate save data entry keeping only the newest one. This means that any given player can have a maximum of one save file for each saveable game.
This fix also reduces the strain on the database side as far less data is going to be persisted.