Change: The crashSafety file is now created on server startup if it doesn't exist. Previously it was generated when it was first written to.
GroupManager Fix: As GroupManager doesn't interpret the '*' node very well the pocketgames.game and pocketgames.multiplayergame permissions were created to be able to easily give permission to all games, however, the multiplayer permission did not work correctly. This has been fixed and pocketgames.multiplayergame now works as intended.
Invite delay: Previously you could potentially spam other players by clicking the player's head very fast in the challenge menu. An invite delay has been introduced in this update which will set an invite delay.
Added to settings.yml: (The delay is in seconds)
Code (YAML):
Multiplayer:
duelInviteDelay: 2
Added to messages.yml:
Code (YAML):
duelInviteDelay: '
%prefix% &cPlease wait before sending another invite!'
Sorry for the lack of new games; I've been very busy. I'll do my best to get a new game out asap!