Particles - An invulnerable player will now have a sphere "forcefield" around them to indicate that the player can't take damage. This is only available for 1.10 and up. 1.8 and 1.9 servers do not have this option.
As seen in the showcase links above you are of course able to customize the sphere. Below are the options that you can change:
Code (YAML):
Invulnerability:
enabled: true
after: 15
Animation:
enabled: true
particle: REDSTONE
color: '&c' //Colors only work for REDSTONE, SPELL_MOB & SPELL_MOB_AMBIENT
radius: 1.2
ringDistance: 8
ringDensity: 4
speed: 3
This is all located at the bottom of the settings.yml file. As you can see the invulnerability options from the config.yml file has also been moved here. If you did change anything in there you will have to apply those changes here and optionally remove the invulnerability settings from the config.yml file. (They can be there but have no effect)
Fix - Page button names were not added if you did not generate a new file which would mess up the switching system. Names are now added automatically and are required from now on. If you already have a name: for your buttons this fix will not affect you.
Fix - GroupManager does not interpret the * permission modifier very well e.g. 'pocketgames.game.*' does not work with GroupManager. A new permission has been added that explicitly grants access to all games: 'pocketgames.game'. If you have not encountered any issues with 'pocketgames.game.*' you can ignore this fix. (PEX works fine with pocketgames.game.*)