• The Top GUI can be fully configured, even allowing custom items to be added to the menu just like how the Rewards GUI is.
• Previously all reward types were stored together in rewards.yml. Now, each reward type has its own file within' the new "rewards" folder. [ This update includes an
auto-converter - your current rewards.yml will turn into legacy-rewards.yml ]
• The reward types variable: "%type%" in: "guis.TypeMenu.Title-Format" now allows all of the reward types names to be configured.
• Added "AFK time" via an internal AFK tracker. Upon viewing players' playtime, their AFK time as well as "Active time" are now displayed as well.
• A new sub-command: "resetplaytime" - this resets a players current playtime regardless of what tracking method is being used.
Have any suggestions? PM me or leave them in
the discussion tab of this resource!
(Note: There is always an updated version of the
config.yml on the main page of this resource.)
