PlayMoreSounds | Assign sounds to player events icon

PlayMoreSounds | Assign sounds to player events -----

Plays sounds when an event is triggered.



2.3 Radius Update
Changes:
  • Updated resource icon;
  • Updated plugin API (New enum configuration and new ToggleSoundsEvent);
  • Added PlayerFlight event to sounds configuration;
  • Added PlayerFlightStop event to sounds configuration;
  • Added Radius setting to sounds configuration: If the radius is -1 (for compatibility issues), the sound will only be played for the player who made the event. If it is 0, the sound will be played for all online players. If it is greater than 0, the sound will play to all players at that distance;
  • Added Cancellable setting to sounds configuration: If another plugin has cancelled the event, PMS will not play the sound;
  • Added Cooldown setting to ToggleCommand configuration: If a player has recently toggled his sounds, the player will need to wait a while before toggling again;
  • Added HideOn to NearestSounds configuration;
  • Added a new value to DebugOutput configuration: If you set the DebugOutput value to 'developer', the plugin will spam you with all logs and developer tests;
  • Added NoteBlock notes to ToggleSounds and ReloadCommand sound events;
  • Added CEM(Custom Error Messages) to HandHit configuration;
  • BugFix: Now the sounds are not toggled to ON when a player has relloged;
  • BugFix: The plugin was not sending Fatal-Error Message when config.yml did not exists;
  • Removed unused class "JsonBuilder" on plugin's code;
  • Now the plugin has his own updater coded by me;
  • The NearestSounds is now the 'greater than 0' state of Radius.
----------, Sep 4, 2017
Resource Information
Author:
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Total Downloads: 48,531
First Release: Mar 6, 2017
Last Update: Mar 6, 2022
Category: ---------------
All-Time Rating:
63 ratings
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