Please review to the new configuration below and apply any changes/additions.
Code (YAML):
hooks-options: # Here is where you can customize all options about the WorldGuard hook. world-guard: # This toggles the WorldGuard hook. use-hook: false
# Regions inside the list below will allow PTG to perform its magic inside each region. region-whitelist: -
"allowed_zone" feudal: # If this is enabled, kingdoms will not be effected by anything in PTG. use-hook: false
explosive-options: # If this is enabled blocks will not be effected by explosions. block-damage: true
# When blocks are damaged from explosions, should all effected blocks be tossed in different directions? block-physics: true
# When blocks are damaged from explosions, should they be effected by PTG's regeneration effects? block-regeneration: true
# If this is enabled falling blocks will form upon contact. block-physics-form: false
# Here is where you can customize options that effect the block regeneration. block-regeneration-options: # This option is how fast each block is regenerated in ticks. (Note: 20 ticks equals 1 second.) speed: 20
# This option is how long before the regeneration process takes place in ticks. (Note: 20 ticks equals 1 second.) delay: 20
# Materials inside the list below will be avoided by any regeneration or physic effects involved with explosions. effected-material-blacklist: -
"MOB_SPAWNER:0" -
"BEDROCK:0" # When blocks are damaged from explosions, should the effected blocks drop their relative items? block-drops: false
# If this option is enabled, previously destroyed container and sign contents will be restored to regenerated blocks. block-restoration-memory: true
# Should destroyed containers drop their items? # (Note: The items will be restored inside the container if the above option is enabled.) container-drops: false
# The worlds inside the list below will not be effected by any explosive modification made by PTG. blacklisted-worlds: -
"world_the_end" # Entity types inside the list bellow will be effected by any explosive modification made by PTG. entity-explosion-blacklist: -
"CREEPER" block-break-options: # If this is enabled PTG will listen when a player breaks a block and perform effects. block-break-event: false
# When blocks are damaged by players, should the blocks be regenerated? block-regeneration: true
# Here is where you can customize options that effect the block regeneration. block-regeneration-options: # This option is how long before the regeneration process takes place in ticks. (Note: 20 ticks equals 1 second.) delay: 20
# Materials inside the list below will be avoided by any regeneration or physics effects involved with block breaking. effected-material-blacklist: -
"OBSIDIAN:0" -
"BEDROCK:0" # When blocks are damaged from players, should the effected blocks drop their relative items? block-drops: false
# If this option is enabled, previously destroyed container and sign contents will be restored to regenerated blocks. block-restoration-memory: true
# Should destroyed containers drop their items? # (Note: The items will be restored inside the container if the above option is enabled.) container-drops: false
# The worlds inside the list below will not be effected by any player block damage modified by PTG. blacklisted-worlds: -
"world_the_end" block-place-options: # If this is enabled PTG will listen when a player places a block and perform effects. block-place-event: false
# If this is enabled block placing will be cancelled. (Note: This will avoid the 'block-reversion' feature.) block-place-cancel: false
# When blocks are damaged by players, should the blocks be regenerated? block-reversion: true
# Here is where you can customize options that effect the block regeneration. block-reversion-options: # This option is how long before the regeneration process takes place in ticks. (Note: 20 ticks equals 1 second.) delay: 20
# Materials inside the list below will be avoided by any reversion or physics effects involved with block placing. effected-material-blacklist: -
"OBSIDIAN:0" -
"BEDROCK:0" # The worlds inside the list below will not be effected by any player placement modifications by PTG. blacklisted-worlds: -
"world_the_end"
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Change ⍟ - When the plugin is disabled a restored block count is now displayed for more information on the process.
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Addition ⍟ - Falling blocks are now given metadata and removed entirely when the plugin is disabled. A removal count is also displayed for more information.
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Addition ⍟ - The 'block-place-options' section was added.
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Addition ⍟ - The 'explosive-options' section now has the brand new 'entity-explosion-blacklist' section to allow entity control.
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Fix ⍟ - All methods no longer store block states and information if restoration or reversion is un-used.
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Fix ⍟ - Falling block no longer sometimes drop items if 'drop-items' for the section is disabled.
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Fix ⍟ - All sections have had their 'blacklisted-worlds' option properly defined. Before they were all running off an integrated default value within the code.