PacketType comparing packets should no longer be done with strings, instead with int ids Example: if(PacketReceiveEvent#getPacketId() == PacketType.Client.ARM_ANIMATION)
Comparing with int ids only finished for client side (serverbound) packets, server side support coming soon
PacketEvents.load() should be called onLoad() in your main class if you are NOT using the packetevents jar and PacketEvents.start(plugin); in your onEnable function