This update brings
massive interactivity and automation tools to your server — introducing new commands, event-driven actions, and a fully customizable death message system. Everything is live-reloadable and YAML-based, no restart needed.
READ WIKI FOR MORE INFORMATION
⚙️ New Utility Commands
- /spawnmob <type> [amount] — instantly summon any entity.
- /flyspeed <1–10> — change your flight speed dynamically.
- /effectsme <effect> <seconds> <amplifier> — apply potion effects to yourself.
- /effectsto <player> <effect> <seconds> <amplifier> — apply effects to other players.
Interactive Commands System
- Bind any command to a block, entity, or sign using /ic.
- Supports asConsole!, asPlayer!, and delay! <seconds> directives.
- Placeholders: [playerName], $1, $2, $3 from sign lines.
- Public signs: place [ic:<name>] on the first line to make clickable command signs.
- Fully persistent in interactive-commands.yml, reloads live with /ic reload.
- Permissions: oreo.ic, oreo.ic.sign.
️ Events System
- ⚡ Automate commands from events.yml when specific actions occur:
→ Join, quit, respawn, teleport, advancement, PvP start/stop, world change, bed enter/leave, and more.
- Use variables like [playerName], [fromWorld], [toWorld], [level], [reason], [advancement], and [opponent].
- ⚙️ Directives supported: asConsole!, asPlayer!, delay! <sec>.
- Reload anytime with /oevents reload.
Death Message Engine
- Fully configurable in death-messages.yml.
- Supports per-cause, per-weapon, and per-mob messages — even MythicMobs!
- Variables: [playerDisplayName], [sourceDisplayName], [item], [type].
- ⚙️ Command: /oedeath reload to apply changes instantly.
- Automatically detects and formats messages for MythicMobs killers or victims.
Highlights
- All systems reload live — no restart required.
- Full PlaceholderAPI integration.
- ⚡ Works seamlessly with MythicMobs.
- Perfect for RPG, hub, and survival gameplay setups.
- New Permissions:
- oreo.ic
- oreo.ic.sign
- oreo.events.reload
- oreo.death.reload