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Nodewar -----

A persistent Worldguard based territory system



Reworked the whole plugin
NODEWAR 1.3.0 RECEIVED MANY CHANGES THAT NEEDS AN ENTIRE REWORK OF YOUR CONFIG.YML, LANG/LOCALE AND TERRITORIES FILES. UPDATE EVERYTHING OR ASK HELP TO THE DEVELOPPER.

ADDED :
  • Added the objective system for each territories:
    • Once the API back and some code improvements, develoopers will be able to create their own objectives.
    • Actually existing objectives:
      • Controlpoint: Players of an empire must hold the point in order to neutralize/capture the territory
      • Struggle: To conquer this territory, the empire must own some territories that will consume the resistance of the territory.
      • KOTH: To capture this terrirory, the attacker empire must hold another specified territory for a specific time before every other empires.
  • Added Dynmap compatibility:
    • Dynmap users can now see the territories with the colors of the owner empire and what kind of territory it is for the borders.
  • Added some commands and permissions
  • Custom colours for empires on dynmap
CHANGES :
  • The capture points have been replaced by the new objective system.
  • Some changes in the configs, locale files, etc. Please check the wiki or ask the dev for help.
FIXES :
  • Player stills considered in territory even after leaving region on teleport, death and respawn
----------, May 16, 2022
Resource Information
Author:
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Total Downloads: 1,702
First Release: Dec 13, 2021
Last Update: Jan 11, 2025
Category: ---------------
All-Time Rating:
4 ratings
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